Dude what the fuck
Patch Notes 2.33 (Hotfix)
new patchs
Hey can we please nurf the humans? In a game that should be balanced for 1v4 multiplayer it should not be possible for any single human to 1v1 the pred, humans should not out melee damage the pred in a 1v1, and you shouldnāt be able to 100-0 a pred while they are attacking you regardless of the weapon! (and if 1 person can do it multiply that by 4 and its just not even a match at that point) I like the additions of anti pred tech weapons but the balance is skewed so far in the humans favor they are becoming the Wraith from evolve. Please stop trying to hide the fact you have no matchmaking or interesting gameplay for the fireteam behind overpowered fireteam members and just make something! Add more puzzle missions, make the AI more intelligent even if only a little, give the fireteam something fun to do and stop giving in to the crying for people to be able to farm the pred. When I die to the pred I want it to feel like they were better than me not that I died to overpowered weapons. All Iām asking for is balance the game for 1v4 it should take at least 2 good players or 3 bad ones to kill a pred and then you still have a 4th who can get carried. Its not even the objective of the humans to kill the pred its just an extra win condition and bonus. The predator has to work so much harder than the humans to win and again Iām fine with the anti cloaking weapons like emps and sensors but combining those with overpowered guns and melee isnāt fair. You also keep nurfing the pred players constantly making it even harder the scout isnāt even viable they can get melted by anything even AI (not that I have but the scout is way too weak and if valk can be downed in 8 melees the scout can be downed in like 3 because they have a third the health). I love this game and feels great to beat a good team but fighting a bunch of dipshits who just grab overpowered weapons and the characters with health so girthy the it makes 1.0 berserker blush is not fun or fair its why I have to take long brakes from this game. Come on guys your better than that, make me play around something thatās not, oh any one of them will out tank and out damage me because this should be 4v4 multiplayer but Iām the only one on my team. Good things for the fireteam would be minigames, add extra bonus objectives to the main objective of defend the thing (like get so many headshots or melee kills or literally anything even spot the pred so many times) that award them extra points or in game currency, maybe make disarming alarms a little puzzle that can be vary basic then just make like 10 variations of a simple puzzle and randomize them for each of the alarms on the map, its not much but itās better than hold square to do the thing. I love the new objective which is solve the sequence that is a great addition add more of that. Maybe give the AI grenades to throw so they can flush out fireteams maybe that could balance things a little better because as it is its way too easy for the fireteam to just ignore objectives and AI to sit in a large building or hide in easily defensible spots or just hunt the pred who should be hunting them! It doesnāt matter which pred your using either, it feels like your made of wet tissue paper with the only difference being the levels of dampness! Can you please, please if you do one thing do this, limit how many of one character there can be in a match to make fireteams at least think about using anyone but dutch please? seriously iāve killed so many dutchs you make him look like a pansy! I want the game to improve for the fireteam because if it improves for them it will improve for hunters and that will make the game truly great. Iām only a beginner of a coder but come on guys some of these things can be done in 10 minutes with a handful of lines of code. I know what you may argue āoh but players may not be good or capable of working together and they will lose more and stop playingā give tool tips and/or make a matchmaking system that looks at how well people preform and move them into matches against a pred more their skill level instead of beginner pred vs 4 lvl 150s who never even saw him because he couldnāt find us. that match was a complete smash and we considered looking for him because your fireteam objectives arenāt that entertaining but we decided that would be bullying. I would find it exhilarating to kill a pred who matches our skill or we are truly better than when using weapons that arenāt overpowered and using our cunning and tactics, or being forced to run or die by a pred whos truly skilled it would make this feel like a predator game. As pred going to melee an enemy and getting chunked by their melee which can down me in less hits that my melee can down them is not ok (again i play allot of standard hunter thats like 5 to 6 hits to down me because its 8 for valk or the same as her because my next most played is city). Iām forced to use the hammer, axe, or bow, maybe the smartdisc in thrown form only because other weapons do so much less damage they donāt feel viable if I can just get meleed to death by 1 guy. The parry mechanic is fine keep it maybe reduce the stun because it feels a bit long but not by much because 5-6 hits maybe more depending on the class to down fireteam members, when a recon with can melee a pred down in 8 isnt great plus the fireteam can get 2 hits in before the parry stun wears off which itās not hard to parry the pred. That doesnt seem a bit excessive for damage? That can also be while others may be shooting the pred making it more like 4 melees if even 1 other person is there because they only need 2 parries to down the pred since both can get 2 hits off in that window! (this is based on the valkyrieās health which me and a friend tested on) This is just to show the damage output of fireteam members is excessive! You can be downed as samurai before you can down someone in a 1v1 with ghost and fearless on meaning the first strike did bonus damage and all the support did was turn around and shoot me with a chaingun the rp-103 to be specific and that downed me before I could kill them! Itās 1 guy he was all that was left and I was on full hp and he had time to turn around and gun me down before I could down him with the katana! he didnāt even bother moving he just shot me so I didnāt miss his damage output was just that much higher than my own. thatās not ok in a game balanced for 1v4 and thatās not even exclusive to just that gun! This is the end of my rant/criticism/suggestions if you read it all thank you. I know grammar nazis are gonna crush this for any errors I made but hey I did my best at least its readable lol.
I agree with your initial issue of melee strength from the FT. Itās kinda dumb how easy it is to parry and then get two stabs in during the stun. It only makes me want to use the axe that much more.
Also I donāt want to sound like a āgrammar nazi,ā but I would suggest you try to use paragraphs whenever you have a lot to say. It helps readers follow along.
wall
Totally agreedā¦
yay I do agreed to
LOL cry more you have pig farms on all maps but you can destroy FTs shit. We have potato farms as FT and they sped up melee for you guys including a 1 shot axe. Here why donāt we just do war Iāll play dead and you can BLOW me. up. Just git good. Nothing personal but WOW!! LOL
did they change the roar? already?
The donāt know how.
then fuck it
Interesting fact. āGudā means āGodā in swedish. So why are you all talking about God? :P
š¤¦āāļø
Hello everyone, a suggestion to the devlopeur would it be possible to put in the menu an access to the statistics of the advance on the predator and the commando, I will explain in detail on the number of bio masks fall the number of colone tear off long and short the number of barrel explode extera ā¦
Please donāt.
why ?