I know this is probably controversial but I feel that the balance on PC and console needs to be different.
It wouldnt be fair to simply nerf all damage for PC players, and it wouldnt make sense to make it harder still for console players to aim like a mouse can.
Im starting to think that there needs to be different levels of balance for each platform.
Here are some quick ideas:
On a PC;
*Snipers need to be harder to shoot - make the bulet drop and lead harder to get right so aim skill is taken into consideration. I hear it has some of this already, and thats fine for consoles. but for PC its way to easy to hit.
On all platforms.
*All weapons need a damage fall off that fits their intended range (if they have one its not enoug)
Even the snipers should do less damage at extreme ranges. SMGs and Shotguns should never be able to deal their full damage numbers at “Assault rifle ranges”.
On PS4:
*Some aim assistance should be added in a subtle way.
Thoughts / additions / comments / ideas welcome.

