PC Graphics: Low-res makes a Fog of War map balancing

Disclaimer: This is just a suggestion for PC players, and for both sides of the Predators & FTs. Predator Hunting Grounds has in-game tracking options, and these should be used to the advantage of map & graphical design for balance.

Wanted to suggest for the PC we have a “Fog of War” when lowering graphics to open the terrain significantly.

It’s a simple design they used for older games, such as Battlefield 2 I believe, to limit players to their area of fighting.

In thick brush, sight lines should be varied, and long distance shouldn’t be a easy sightline unless you’re high up, not to mention the glowing blood which is an in-game mechanic to track the injured predator.

Both sides have tracking options; The Predators have the Thermal Vision & Locator, while FT can spot the glowing blood and various audio ques’ a Predator makes.

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Any opinions?