So I just noticed that the game doesn’t actually support multi-GPU SLi.
Has anyone had any luck with nVidia Profile Inspector? The game uses the Unreal Engine 4, so there should be some compatible settings from other games, I think.
[PC] SLi not supported, working profile?
Tried some tweaked settings to Friday the 13th, but there is a lot of flickering, missing building models and shadows.
dont think SLI works with Temporal AA that UE4 uses. try disabling AA ingame.
If the game uses engine version 4.15 or newer it should support sli but may need some tweaking.
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Thanks for the heads up.
I ended up throwing money at the problem and switched the 2 x GTX770:s to a GTX 1060 6GB OC. Downgrade in terms of computation, but game performance should improve.
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sounds like a good move to me

