Perks for Tracker Predator

If Tracker predator was in the game, which he should be by now, what 3 perks would you give him? I need some ideas.

hmmm

tracker

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Perks. Not specialization.

are you limitted to how many perk points? or you wanna know what would suit the Tracker?

Well being able to still see the FT when the Active sonar is used even when they mud up…
Anything that reduces Energy Consumption…
and…the specialization of Disciplined would needed to be his. The one that doesn’t make a sound while cloaked.

well the thought that a tracker would have the hell hounds withhim but he wont, anything that allows him to track people (so that drone would be his tool of choice but its actually a weapon now)…also remain stamina efficient…
he won’t even need to climb trees as much. so his benefit would be to be quieter…
on the ground maybe run faster?

Problem is we don’t know quite know the specifics of how quickly Cloaking becomes absolute zero visible.
I think a UI feature is needed for any of that to be better understood. Kind of wish we had that. That said, I think he would be great if he went zero visibility quicker.

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Medic, Trapper, Large Pouch. Yes.

What’s so trash about this game, is that none of the pred classes have any decent passives to accommodate their stats or specializations. Meanwhile, you can triple stack any FT class, and make them OP.

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Do you know what perks are for mine? or are mine mostly specializations?

We need a more better LOADOUT UI that indicates all those damned features that are avilable through private game customziations.
Then we will know exactly individual specs of each predator class.
We need to see them like stats like baseball cards.

Full transparency - I get it. Can’t expect that from a 2nd rate developer.

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I mean some douchy like @NomadClan could benefit from designing it since he doesn’t have a clue about design yet likes to make trading cards on this forum. lol. with a little guidance he could do it right.
I mean what else would he do with his current skillsets.

I think that a UI should include that when adding shit like Specializations, and perks, things like JJump distance meter would change dynamically on the screen. One would have to think it out very clearly but one would have to have knowledge of all the perks and shit.

Medication time…
FT visibility tiers maybe like 5 tiers. And each perk or specialization adds to it starting from 1st tier.
Things might have bars (add one,two ,three)
radius in meters for sound audibility.
Jump distance tiers.

Somethings might be bars or tiers because you can’t give things specific distances because sometimes it can be too specific and simpifying it makes for a better stats UI.

I mean, baseball cards are one thing and a scientific spectrometer is another.
The latter would be too complex for a casual gamer.

ONE BIG PROBLEM: Our loadouts are fucked each time there is a new patch. Delete your saves are the only way to update them.

Im using Falconers build. So, Tracker for specialization obviously. And the 3 perks I decided to use is impenetrable, modified reserve, and observant.
Hopefully, thats believable for Tracker to use

congratulations on your imagination. now get gud.

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