Well, i dont post much here anymore since the devs dont want to fix audio sound design and cloaking for the predator as well…
But here i am yet again coming back cause i cant stop loving the franchise… not the game lmao… but either way.
I personally feel like the game should have been radioed 70:30 in terms of content and gameplay playability, the game should have always stayed sort of on the

This was taken from the actual ceo talk podcast which i think they removed cause i found out about how they falsely marketed the game, or used poor wording and explanation technically…
Anyways, to cut to the chase i believe this game was always meant to be a sort of predator hunting grounds, where he/she drops on a planet, hunts and evolves, and if you play on fireteam, you are able to build traps and stuff that would capture predator or damage him, personally i think the guns should have been made to deal no proper damage from a far, only do like decent amount of damage if you get captured or like get to close for comfort.
Which then comes to my mind, why this game did not allow fireteam to use liquid nitrogen freezing guns that don’t hurt the predator but slow him down and allow fireteam to deal more damage to him… to sort of balance out hunting from a far, and then forcing close combat gameplay.
So as obvious you would get punished if you constantly play close combat and you would not really get punished for playing from distance and stalking the prey.
Which again i have another proof to show, another poor wording by the CEO.

Obviously Jason would fucking stomp predator lmao… cause Jason has basically infinite HP, and to actually kill him i believe you need actual skill to kind of break his mask and then kill his mother head and do some voodoo magic… and then you can kill him and win… but that’s literally fairly impossible.
But then again i want to focus on the predator here… so lets say if the CEO said he is unquestionably even more powerful than Jason, that would mean only that predator should have always been the type of being which hunts from the shadows aka depths of the forest, jungle etc and don’t get spotted that much or hurt from the guns.
Only at enclosed spaces, if you actually trap the predator you are able to hurt him a lot as he would lose his passive abilities if he gets frozen or captured.
So think about it again, predator is unquestionably more powerful from the distance and un-killable, but if you capture him and slow him down and he loses stamina he is more prone to damage.
This is honestly how the game should have been made towards to, sadly its not and nobody has the balls to stand up against the delusional dev’s.

