Personally i think the game should have been like this

Well, i dont post much here anymore since the devs dont want to fix audio sound design and cloaking for the predator as well…

But here i am yet again coming back cause i cant stop loving the franchise… not the game lmao… but either way.

I personally feel like the game should have been radioed 70:30 in terms of content and gameplay playability, the game should have always stayed sort of on the

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This was taken from the actual ceo talk podcast which i think they removed cause i found out about how they falsely marketed the game, or used poor wording and explanation technically…

Anyways, to cut to the chase i believe this game was always meant to be a sort of predator hunting grounds, where he/she drops on a planet, hunts and evolves, and if you play on fireteam, you are able to build traps and stuff that would capture predator or damage him, personally i think the guns should have been made to deal no proper damage from a far, only do like decent amount of damage if you get captured or like get to close for comfort.

Which then comes to my mind, why this game did not allow fireteam to use liquid nitrogen freezing guns that don’t hurt the predator but slow him down and allow fireteam to deal more damage to him… to sort of balance out hunting from a far, and then forcing close combat gameplay.

So as obvious you would get punished if you constantly play close combat and you would not really get punished for playing from distance and stalking the prey.

Which again i have another proof to show, another poor wording by the CEO.
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Obviously Jason would fucking stomp predator lmao… cause Jason has basically infinite HP, and to actually kill him i believe you need actual skill to kind of break his mask and then kill his mother head and do some voodoo magic… and then you can kill him and win… but that’s literally fairly impossible.

But then again i want to focus on the predator here… so lets say if the CEO said he is unquestionably even more powerful than Jason, that would mean only that predator should have always been the type of being which hunts from the shadows aka depths of the forest, jungle etc and don’t get spotted that much or hurt from the guns.

Only at enclosed spaces, if you actually trap the predator you are able to hurt him a lot as he would lose his passive abilities if he gets frozen or captured.

So think about it again, predator is unquestionably more powerful from the distance and un-killable, but if you capture him and slow him down and he loses stamina he is more prone to damage.

This is honestly how the game should have been made towards to, sadly its not and nobody has the balls to stand up against the delusional dev’s.

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This game should be thrown down a well and forgotten

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Personally i think they should hand this game to some other studio, and for the studio to re-work it, preferably in the Unreal Engine 5, and gameplay rework, from the bottom to the top rework.

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Tbh this is what happens when a small indie dev team promises and tries to deliver a AAA gaming product.

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I don’t get it
People enjoy killing the pred
Let’s take alien isolation for example you can’t kill the alien only stun it so when you blow up the station you get a huge wave of satisfaction for defeating the alien.
But this shit game came along and said “ hey let’s make simple 9mm the weakness of extraterrestrial killing machine”

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Wish we had a scary predator game

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same brother

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CEO doesn’t know what he’s talking about. Jason is unkillable. Literally. How many movies? Same character. Not a re-incarnation. Same dude.

We’ve seen preds get killed by aliens. Aliens that humans kill with a few bullets. Do the math.

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Exactly! literally shit wording

All I took from this is “Jason would stomp the predator” lol yeah uh no. Jason doesn’t work without his head. As we have seen before. He gets deleted

We watch Jason “Die” multiple times. He just always gets brought back by… magic? But if a predator blows his fuckin head off or rips out his Skull. He will indeed die for the time being. Perhaps only to be resurrected a year later. But the predator will be long gone by then.

That basically slows the game down to an isometric world of warcraft RTS. Thats not how i pictured it, although it sounds good on paper.

The thought of building things was inticing at first but , in keeping with the pace of the game as it is now, the idea needs to be executed almost like you’re throwing a grenade which wouldnt work visually. It would look like you’re cheat building a spacecraft with two sticks and a blockof cheeze in 10 seconds.

If your encounter lasts for 10-20 seconds each, you won’t have enough time to do any of the stuff your OP described. Its too deep.

Jason is dead

No heat signature

He can also appear and disappear

Would be an interesting fight

I think he’d snipe a predator with an arrow before they knew what happened

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He cannot appear and disappear. Him moving off screen is not literally teleportation. The only way it’s interesting is if he “plays dead” so the predator gets too close, then he might actually be able to kill him. That’s like the only way I can even fathom that. If you blow/cut/rip Jasons head off it’s GG.

Yes he can

Does it in part 8

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We have seen human men wrestle with Jason and drown him lol. We have also seen him die for many years, atleast, what, 10? From a little boy stabbing him

You tell me exactly when he disappears and reappears and it can’t be explained as him moving off screen

He moves at a snails pace and yet appears in front of his victims

Right. So moving off screen

Also that’s such a massive misconception. He definitely moves with a purpose. He’s not like slow walking around. Dude man is always fuckin hoofin when he’s coming after someone. And in 4 of the 7 movies we see him in, excluding X cause I assume we aren’t talking about that. He runs. He literally runs in more films than he doesn’t