PHG problems

For FT you can only hear pigs 😂😂

The fact that everything is an uniform darker blue in thermal makes everything that moves or is of any other tone/color stand out. Sometimes I have spotted the last guy like dozens of meters away even mudded cus of thermal, thus preventing the reinforcements of time. Plus it allows you to scan the ft.

sometimes the scan doesn’t work for me

No way, yet another bug 😁

I haven’t really experimented but the loading screen mentions full invisibility after not moving for a few seconds , does this really work and when you’re fully invisible is there anyway for ft to notice you?

Thats probably the case, but as soon as you use a weapon FT will be gunning for you with EMPs or just taking shots at likely locations

yeah, i like to feel more like the predator from the og movie by killing the ft one by one and claiming them after i have downed them a few times each. whenever there is only one member left i like to decloak, switch to thermal, and roar so they find me and then i fight them 1v1 with my wrist blades

They could easily fix this by making spot mark the “last location” of the predator, but have it reset every second or two. That way the predator can still move around and avoid damage, but trackers can still track.

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@Kassinaillia Could we at least get some sort of “ok” or “we are looking into it” every once in awhile? something that resembles an acknowledgment?

Thermal vision has advantages, but is hard to see the terrain around you as it doesn’t stand out. I guess is a matter of getting used to it. Like Dan does. But using thermal I find myself bumping into rocks and trees most of the time.

anyone know which dlc predator is the best? just curious

City hunter or Cleopatra.

Will definitely be Cleopatra. All you ever require with her is Adneral Boost and then you can do whatever you want with her bulid afterwards.

She has all good Specs (Tactican, Stalker, Enraged), has high speed (faster than Hunter), and has 13 Gear Points, enough for Health Kits + Bear Traps + Motion Trackers.

She even has +13% Melee Damage that is futher buffable by using Fearless or with the Specializations.

Just don’t use her Smart-Disc Varient though, Default is better.

Otherwise, get City Hunter.

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Yes, UNPLAYABLE. I now just exit the match when I get that damn map. I hated it from the beginning, anyways. I’m freaking tired of it.

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About what issue specifically?

A good chunk of the bug report and feedback thread is worth responding to, even if it’s in passing. I have made several posts and replies at length along with others, and some of the ones are very good, and some are just quality of life things (on that note, I posted a bug report on the bio mask model scaling today)

There was a thread with excellent balancing suggestions I wish was acknowledged or told it was being worked on because this was the type of patch and balancing we want to get

Have you guys looked into a Trello board? It is an excellent way of posting ongoing issues without having to comment on multiple threads, social media platforms, or forums.

Also, as a community manager or anyone representing a brand, I know you guys cannot post specifics due to this being a licensed game, and it has to go through a lot of approval. That’s just the nature of the industry.

How should we respond to a thread about features that we cannot confirm or deny will be put in the game? In your opinion.

All posts made in bug reports and feedback are passed onto QA. Our live producer, Wil, even goes out of his way to answer questions when he can, but he’s obviously quite busy, so I typically compile the information into a more readable format for later review.

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Balancing feedback isn’t a feature.
I’d like to speak to the chief commander in charge of the implementation of the wrist launcher.

Day 1 there’s never been a vision for this game. The most that was ever stated was that we were only getting earth maps & 2v10 is unfair to FT. Year 3 perhaps they will even answer a third question? If there is a year 3?

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And another one is just when you trap that bastard Field Medic and you are aiming your arrow or Plasma through a few branch leaves and then the shot will fly off to the fucking right costing you the game!

My suggestion would be the trello board as I said passively acknowledges what you guys are working on or what is on your radar that you can comment on. Here is a link to call of dutys trello board.

Basically if there is a known bug or issue you can label it as high priority, work in progress, low priority and so on. What matters to the average or even die hard user is to have visual confirmation to bugs to see if it’s even on your radar.

I would like to make a distinction between bugs, balance, and features at least by my definition because I understand the commitments you can or can’t confirm or speak about until approved of that being said.

Bugs are technical issues small or big (like the mask scaling or smart disk not counting as kills) those are things that can be acknowledged on the trello board (or pinned post) as that is already released content. I would even go as far to say as you should be able to comment on released models. And example is wolf not having netting or his own roar, mr. Black not having his roar, etc. But that is a thin line between bug/technical and features/upcoming content

Balancing is debatable for features but I will use my above argument in that the balancing is already released content and falls on the technical side of feedback. Even if you can’t get into specifics it would be nice to see it is being looked at in a specific capacity.

Features more often or not count as unreleased content and your hands are tied for commenting on those. So even if it is something like having red thermal vision from avp or adding stats. That cannot or shouldn’t be acknowledged past a thank you for your feedback I will bring this to the team.

I hope this helps explain where I am coming from thank you for passing it back and taking time out of your day to respond to my post

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