Pitch forks at the ready!

What if… now hear me out…
What if we had a game mode where there were two fire teams each with diametrically opposed, high reward missions, the missions would only allow one fire team to get any points at all regardless of activity. The predator will only be allowed to take ONE trophie, and the trophie’s points would be accrued through the fire team players actions (biggest badass in the group is biggest prize) so if the Predator takes the trophy of any fire team member too early then that’s all the points that it gets. The idea being that the fire team would have live opposition that, situationally could team up to kill the predator but would risk being betrayed by since there could only be one team that would come out on top for the overall mission.

Thoughts?

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My take is that the two FT, one OWLF the other, STGZ try to find pieces of Predator tech as well as a Pred body because a ship had crashed landed on any one of the maps we currently have

This creates a dynamic where they have to fight each other but can also work together when their numbers have dwindled

The Predator naturally must prevent either team from leaving alive or destroy the tech

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Love it, and already I can see that the framework has a variety of story options that could keep the novelty of each mission

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So sit through que times

Sit through FT grind.

THEN play pred.

Then sit and watch.

I get that right?