PLEASE READ: Ideas and Changes/Community Ideas

Sorry for it being long but I really wanna discuss with you guys.

Alright so I have tons of ideas and I wanna list them for future if they would put these in. This will include everything from bug fixes and maybe free updates. So here I go with what I’d like to see added to give them ideas.

Predator:
So first I’d love to see all sorts of new customizations. I feel like they are a lil lackluster.

[Masks]
-More masks such as Berserker Predator mask, Falconer mask, Tracker mask, as well as the serpent hunter mask which is the xenomorph mask. There are just so many mask ideas out there.
-More colors

[Armor]
-More Colors maybe solids or different color patterns
-New armor for sure like with the Berserker class a full body covering armor, so many styles such as less armor and more netting , no netting for classes.

[New idea-Necklaces]
-Predators are known for there trophies it’s what symbolizes there status. I’d love to see necklaces of small trophies such as teeth with animal skull or finger bones.

[Wrist Blades]
-Id love to see new style of blades and maybe even adding longer ones that take longer to swipe but do more damage, smaller blades that make u faster but a lil less damage than normal.
-Then just different styles. Like claws or something

[Plasma Caster]
-Similar to the wrist blades bigger ones that do more damage small ones do less but fire more and consume way less energy maybe lock on for some.
-New styles idk what kind but some.

[Trophies]

  • I have a good idea of getting trophies instead of making then just drops I think it would be great if those creatures randomly spawned in games and if found and killed can be worn as ur trophy.

[Changes]
-Predator should be feared in the game almost unstoppable but not if fought against right.
-Some weapons should be increased damage such as the elder sword and with the war club I think it would be great if it stunned the prey since it’s a club.
-Plasma caster drains way to much energy and so does cloak in my opinion.
-Uhm I’m not sure about any more but if anyone has ideas feel free to comment them.

Fireteam:
Okay so I dont have many ideas for the fire team but here are the ideas I got. List will likely be smaller.

[Classes]
-I think each class should have certain weapons such as assault being able to carry the machine gun and grenade launcher.
-Each class should have it’s own unique style of playing. Supports should have healing stuff such as medkits, Scout maybe trackers to track on predator or something, Assault having flashbang and maybe grenades. I’m just thinking right now.

  • Maybe during game play u can have one of each class during gameplay or maybe two.

[Hair Style]
-Now this is a big one but facial hair. Not the craziest but I think a good one.

[Armor]
-Okay so not armor but different clothing some that show more of the body not in any weird way but tank tops, short sleeves, and not so heavy clothing.

[Changes]
-The hunted have become the hunters. I feel like that the fireteam shouldnt be able to chase after the predator and that they need to be slowed or something to let them not kill the predator during second wind.
-Wayyyy to much healing all the damage the predator has done can be healed in a matter of seconds and with that it becomes unfair.
-The parry system is broken. Fireteam members will stand there and just knife the predator in an infinite stun lock and with the stamina the predator consumes is just overwhelming for the hunter.
-Reinforcement is to fast and with leaves the predator with having to restart all over again with less healing and uses of materials.
-Missions should be longer and different missions should be added along with maps to increase gameplay.

So that’s all the ideas I have on the game and if u wanna add more put some in the comments. I know there is more I could say especially about changes but I forgot. So let’s get this seen.

2 Likes

I agree with everything you said. The classes should reflect in how you play with the Predator. Besides, I think the Predator should be hard to kill, as Jason in Friday 13th. For example, when players nock down the Predator for the 3rd time, he won’t be dead, but his helmet fall down as the plasma cannon. The Predator enters a “rage mode”, with half life and no thermal vision, but he can tracks the players immediatly. The players, on the other hand, can take the plasma cannon to nock down the Predator for good and finally kill him.
I mean, doesn´t need to be exactly like this, but some similar mechanic to injet more adrenalin in killing the ultimate assassin of the Galaxy.

Some other ideas:

  • In a party with less than 5 players, one of them should be able to play as the Predator;
  • Players should be able to stay on the room after the match ends;
  • Some ideas for maps: the city, the Predator ship, the Predator hunting world;
  • Give the Predator other vision styles;

I 100% agree. A lot of them might take a while to put in game, but some of them are doable for sure. I think mechanics and maps are harder than cosmetics. I feel like for the berserker class, we should get the cosmetics of the super predators from “Predators”. I want their cool skin textures, masks, and one bladed wrist blades. Also, a more low-key and compact design for the plasma caster.

Yeah I completely agree but first I’d like them to work on all the balancing and fixing of the game first. I believe this game has so much potential and I agree with you for the cosmetic items