Poll: Perk Popularity

I thought this information might be interesting for both the Developers and Community, to get an idea of which Perks are the most and least used.

I would like to keep this post as constructive as possible.
Feel free to comment on why you tend to use or NOT use certain perks.

I hope the developers could use this information to assist in balancing. (They may already be logging this data though, I don’t know).

Note: Much to my frustration, Polls only allow 20 options. So I’ve needed to make TWO polls for each, as there are 25 perks.

PREDATOR PERKS

Please Select the Perks you use the MOST

  • Branch Master - Cost: 1
  • Clotted - Cost: 1
  • Energy Cell - Cost: 3
  • Impenetrable - Cost: 5
  • Large Pouch - Cost: 2
  • Light Bender - Cost: 2
  • Medic - Cost: 3
  • Modified Reserve - Cost: 2
  • Resourceful - Cost: 2
  • Spectral Awareness - Cost: 2

0 voters

  • Dithered Lens - Cost: 3
  • Fearless - Cost: 4
  • Cooling Syncs - Cost: 4
  • Long Jump - Cost: 4
  • Down Range - Cost: 3
  • Height Advantage - Cost: 5
  • Impatient - Cost: 2
  • Hanging On - Cost: 2
  • Observant - Cost: 4
  • Adrenal Boost - Cost: 3
  • Protection - Cost: 3
  • Trapper - Cost: 3
  • Ascender - Cost: 1
  • Heated - Cost: 2
  • Fast Hands - Cost: 1

0 voters

Please Select the Perks you use the LEAST

  • Branch Master - Cost: 1
  • Clotted - Cost: 1
  • Energy Cell - Cost: 3
  • Impenetrable - Cost: 5
  • Large Pouch - Cost: 2
  • Light Bender - Cost: 2
  • Medic - Cost: 3
  • Modified Reserve - Cost: 2
  • Resourceful - Cost: 2
  • Spectral Awareness - Cost: 2

0 voters

  • Dithered Lens - Cost: 3
  • Fearless - Cost: 4
  • Cooling Syncs - Cost: 4
  • Long Jump - Cost: 4
  • Down Range - Cost: 3
  • Height Advantage - Cost: 5
  • Impatient - Cost: 2
  • Hanging On - Cost: 2
  • Observant - Cost: 4
  • Adrenal Boost - Cost: 3
  • Protection - Cost: 3
  • Trapper - Cost: 3
  • Ascender - Cost: 1
  • Heated - Cost: 2
  • Fast Hands - Cost: 1

0 voters


FIRE TEAM PERKS

Please Select the Perks you use the MOST

  • Action Hero - Cost: 1
  • Efficient - Cost: 3
  • Flesh Ripper - Cost: 2
  • Gearhead - Cost: 5
  • Multi Tasker - Cost: 1
  • Persistent - Cost: 4
  • Prepper - Cost: 3
  • Shuffler - Cost: 1
  • Sludge Blood - Cost: 1
  • Thick Skin - Cost: 4

0 voters

  • Dexterous - Cost: 3
  • Heavy Hitter - Cost: 3
  • Double Time - Cost: 3
  • Pig in Shit - Cost: 5
  • Yautja’s Bane - Cost: 6
  • Tracker - Cost: 4
  • Ice Cold - Cost: 4
  • Body Armor - Cost: 2
  • OWLF Trained - Cost: 4
  • Weapons Training - Cost: 2
  • Quick Release - Cost: 2
  • Silent - Cost: 3
  • Sixth Sense - Cost: 2
  • Iron Lungs - Cost: 3
  • Fast Hands - Cost: 2

0 voters

Please Select the Perks you use the LEAST

  • Action Hero - Cost: 1
  • Efficient - Cost: 3
  • Flesh Ripper - Cost: 2
  • Gearhead - Cost: 5
  • Multi Tasker - Cost: 1
  • Persistent - Cost: 4
  • Prepper - Cost: 3
  • Shuffler - Cost: 1
  • Sludge Blood - Cost: 1
  • Thick Skin - Cost: 4

0 voters

  • Dexterous - Cost: 3
  • Heavy Hitter - Cost: 3
  • Double Time - Cost: 3
  • Pig in Shit - Cost: 5
  • Yautja’s Bane - Cost: 6
  • Tracker - Cost: 4
  • Ice Cold - Cost: 4
  • Body Armor - Cost: 2
  • OWLF Trained - Cost: 4
  • Weapons Training - Cost: 2
  • Quick Release - Cost: 2
  • Silent - Cost: 3
  • Sixth Sense - Cost: 2
  • Iron Lungs - Cost: 3
  • Fast Hands - Cost: 2

0 voters

4 Likes

Gearhead & large pouch are just flat out better because of the extra on demand heals for both sides. Unless you want to limit yourself to 2 engagements assuming you can end the game in 5 mins.
Whereas impenetrable is like a 5% difference and no one realizes it.

2 Likes

I never have enough space for Gearhead, if it was 4pts I’d be using it.

2 Likes

Heavy hitter PERK is a must for ASSAULT or DUTCH.

I didn’t see that one of the polls said “Least used” so I really thought that a majority of Pred players were using Resourceful. I thought that it explained a lot lmao.

I rarely use Heavy Hitter… if Dutch had more perk points for use I’d have it on him.

I’m using: Double Time, Dexterous & Sixth Sense on my main Dutch build.

1 Like

Recon best class ever. Can use whatever gear and perks it wants. Takes true skill to use recon.

2 Likes

I think you’re weakening him

With DUTCH i use only Heavy hitter, owlf trained, and boby armor for AI. Tough perks for the Tough guy.

with impenetrable… its a worthless perk. 15 percent total dmg reduction… with 40 rnd hammer head or ak can still 100-0

Disagree with the large pouch part. Unless you need other extra gear, impenetrable is far better for managing hp imo. Slightly longer more confident engagements/less risk of rapid death if you get yourself in a bad situation. 10% is nice for anything above scout; an extra heal is kinda useless, there’s bacon for that

2 Likes

Or scout since they have the same health but the scout has less gear points by 2, and less perks too

Recon has 125 scout has a 100 no? Idk i have only played the other class a hand full of times

With one of the patches my scout starts at 125 just like my recon. You made me double check, and fast pickup is handy

1 Like

Mhmmm really might check it out