Hmm true true… but I’m sure sony wants this game to make more money then it has… since im sure they payed a hefty sum for the IP… so I’m sure they’d want a lot of passion in it… i mean they let god of war do what they need to as well as any sony exclusive… honestly that’s why i thought this game would have been better since i know sony likes to flash their exclusive goods lol. But nahh i get you man sony is probably on thier ass
Poll: Predator Stealth. (Read first reply for clarification on better/worse, Comment any ideas you have that I missed.)
Of course. Every publisher wants the games they publish and fund to profit because they profit. But so many publishers nitpick the devs and ruin games with infinite potential in pursuit of that greed. You can see it everywhere.
True i just enjoybthe playstation exclusives heavily. And yea the greed out ways most things unfortunately but thatsbthe time we live in :/
Did they change the Audio Decoys recently? They don’t seem to last very long at all.
Not sure I’ve only been playing FT since Dutch 87 came out
They only seems to last a couple of minutes, max. I’m talking literally 2-3mins then they disappear. I remember them lasting much longer than that.
@OldKingHamlet @Courier @Lazycollinator
Okay i will now mention the conclusion of what community voted for…
So far what community want’s with this poll is some sort of balance between the cloak.
What they mean is… Cloak shouldn’t be fully invisible at all at 50 meters when moving that is, when moving it should be transparent as advertised and as we seen from the movies…
At further distances the cloak needs to get harder to see and know if it’s actually like predator or just a branch, if the predator is moving slowly in distances he should remain invisible, if he is moving faster he should shimmer but not to the extent where they can know where he is at and where he is going.
At shorter distances i think predator should be 80% invisible if he is moving fast which gives 20% in favor of fireteam and upto their skill and vision to prepare for his attack if he is planning to melee that is…
When predator is in the radius of 50 meters and slowly moving he should be 95% invisible… leaving 5% of the shimmer and for fireteam to fully test their skills and patience.
This will be much more satisfying i think.
The predator noise tho, i honestly think his noise or audio is fairly alright i guess…
Altho if the crouch slow walk gets changed for cloak to actually now function at movement speeds of predator then i think audio needs to also be full stealthy at crouch walk…
I think fireteam should be allowed to hear up close predator weapons, when he equips his weapon he should let out fireteam know he is among them and ready to attack they should be on alert…
During this when he is closer to them i think his clicking should not be noticeable or the closer you are to the fireteam the less frequent the clicking is happening.
The further you are the clicking should be more indirectional than directional but it should be a bit frequent…
The closer you get the harder it is to hear me if he is slowly approaching you, the clicking should be directional but very hard to notice.
Least of my worries. Nerf ft guns buff pred weapons…