I am not a game developer by any stretch and balancing can be difficult in any game because of the amount of things needing to be thought of, but after getting to level 60, this is what I feel needs to be touched from the my experience thus far. I’ve played on PC, both as the Predator and Fireteam a decent amount.:
Unfortunately getting exact numbers is a little hard because the Predator doesn’t have a numbered health bar and weapon damage doesn’t have numbers unless you are the Predator and the Fireteam member pays attention to the health they lose.
Predator:
- For starters, the combistick needs a definite nerf. The only builds I see nowadays, and we are only a few days into the game’s life cycle, is Beserker with a bow and combi because of the damage you can take (will take about later) and the damage you can do. It will down a soldier in 3 or 4 hits, depending on class, and the speed at which these attacks come is far too fast to even react properly. Maybe take the damage and speed down a little, nerf the throwing damage as well because its almost an instant hint whether its a hit to the head or body (I made this bold because this feels like the most pressing issue for Fireteam members. I cannot tell you the amount of times we got wiped because of a combistick rush)
- Nerf the Beserker health pool, the movement speed and everything else is fine. Beserkers have far too much health that if they dive onto a team, with perks like Fearless and Impenetrable, they are will wipe a team with little effort.
- Fix the hit registration on the plasma caster. Sometimes it hits and does proper damage and sometimes it doesn’t do anything unless its fully charged. Not sure how I feel with a fully charged plasma shot instantly downing people, maybe make it the charge take longer if thats the intention or nerf the damage a little if not.
- Maybe make spotting harder, or nonexistent unless being aimed at with the plasma caster or bow, while the Predator is stealthed and standing still. I played with friends, stood completely still while invisible and they just happened to spot me on pure luck by spamming branches with pings.
- Make the footsteps a little quieter if you aren’t the Beserker, and really quiet if you are the Scout. Going stealth as the Predator is basically useless because of all the different sound cues they put out.
- The bow needs a little nerf, it does 47 damage without even pulling it back. If its going to almost one shot with a full pull back, then make it so it can ONLY do full pull back or nerf the damage non-pulled shots do.
Fireteam:
- Nerf the minigun. It shreds way too much, and watching all 4 soldiers pull it out and melt the Predator is a little much.
- Buff OWFL training. The damage reduction it offers is essentially nonexistent and not worth taking at the moment. You might as well go Support with Thick Skin if you want to try and be anit-Predator.
- Buff Support a little, maybe a little more health or increased max ammunition. It starts with 175 health. Right now, the movement speed reduction and extra starting ammo does not beat the Assault’s 150 health pool, 10 gear points and 9 perk points. It is outshined by the other classes because of the lack of utility and the little extra health is next to useless when the Predator will still take you out in 5 swings with a combistick.
- The XDB is buggy as hell. If you shot one shot, then two shots the cooldown on the next shot is ridiculous. Make it a 2 shot burst fire shotgun, full stop, if thats what it takes to fix the bugginess of shot speed. If its burstfire, it would be a decent choice, but right now the DJL and CS-12 outclass the gun by a mile purely because they work properly.
- SMGs need a lot of love. It feels like I waste entire clips just on NPCs because their damage is such garbage. They feel like you are shooting the enemy, and Predator, with an airsoft gun. It could be the gun doesn’t feel strong but the damage output doesn’t feel there.
- 7EN feels like it does way too much damage, even for a 50 caliber rifle. It will stop a Predator in its tracks. Drop the damage and and maybe fire rate.
Random Bugs:
- There seems to be a weird bug with suppressed weapons where a constant firing sound can be heard by other Fireteam members coming from the users suppressed weapon
- Predators sometimes get stuck on branches. I found that spamming the dismount button OR leaping away might help
- Predators sometime get stuck in the ground, causing them to become instantly downed and killed.
- Picking up currency, sometimes the prompt will become available again even though it was already picked up and the prompt icon will become stuck on the screen.
- The Double Experience boost feels like it gives far more EXP than it should, my friend had it and was level 50 in 10 games or less. Not sure if the actual experience from everything is correct, or maybe the levels are way closer than I thought. I cannot be sure what is causing it, but its definitely an issue.
I am loving this game. I find it far more rewarding and fun compared to Friday the 13th and Dead by Daylight purely because there is so much more interaction between both sides. With some touch ups and fixes, this game has a lot of staying power with consistent content updates.

