Ok, so one of the reasons i stopped playing fireteam at Lvl 50 was it just got too stale…
Every match ended one of two ways. Either with us guarding the preds body, or running from a bomb.
Preds are supposed to be badass killing machines. The worlds deadliest hunters, so why are they dropping like flies in this game?
Heres an idea. How about these two changes…
One. Preds don’t die THIS easy:
Once they’re life hits zero, they go into second wind. If they can escape and heal, tben the game continues as normal, but if they get ran down or the second wind timer runs out the pred cloaks and leaps into the sky.
Then the pred player has a 30 second timer before they spawn back in at one of the infiltration points on the map.
Fireteam gets a respawn, so dhould the Pred.
Two. But they can be killed:
Pred should still be killable though, so the preds biomask gets a heath bust. And if the pred has already used his/her respawn and the mask comes off, THEN the pred becomes killable as per usual…

