Predator Buff

I just think they should buff the Predator’s firepower. I’m fine with their health as it is as long as they give them strong firepower to compensate for that. They’re supposed to be squishy but stealthy and they rely heavily on their tech. They need to make their weapons deadly again. I miss the days when plasma caster and combi were feared. All of Pred’s weapons should be on that level. But most of them are utter trash now. And that doesn’t help with how quickly you can kill a pred too.

I strongly believe buffing the Predator’s damage output is a step in the right direction and we can go from there. Because at least that way if we only buff their damage they can still die pretty easily if they’re not careful enough.

I will say though in regards of physical strength I would like to see two things.
1: pushing the fireteam out of the way by knocking them back so you have a chance of getting out of a building if they’re blocking you in because that tactic is just cheesy and I would imagine it sucks going against.
2: being able to pick up downed fireteam and taking them to the trees for a special, long kill that skins them alive and hangs them upside but leaves you vulnerable. Maybe you can only carry them for a certain amount of time before they fall out of your hands.

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People always misunderstand what Mack says. The 200 rounds were fired from his LMG. Then he picked up the minigun and fired the “full pack”.

The pred didn’t tank those rounds either. Mack scored one hit as the pred ran and it took a bad injury which shows the preds are actually very vulnerable. By the time he picked up the minigun the pred was gone.

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The devs just nerfed certain weapons because they where doing to much damage. Of course, ask predator mains and they will disagree. If anything they should buff things that are less used.

If you give a get out of jail free card for preds when FT sets up a trap, get’s you inside a house and kills you. Then we should also do the same for FT. When a FT is separated from the group, they become immune to pred damage? No, that sounds bad? Then let’s revert to FT learning not to separate and preds not to enter houses with 1 door when they don’t know where the group is?

Picking up downed enemies sounds fun but some type of limitations should apply, Like slowing the pred down and taking 2 secs or so to pick him up.

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Exactly. we already know they can’t tank bullets shots (to some degree) Predator 2 got the preds unconscious for a bit of time from some shotgun shells. In Predators (movie) a guy with a katana killed the predator in a fair fight with a single slice!

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Once a pred is trapped in a building that’s it, game over. That’s not fun nor fair. The pred needs some way of escaping that. Adding something to aid the pred in that situation isn’t exactly a get out of jail free card. If anything it’s a “here you go fireteam have an easy win” because there is absolutely nothing a Predator can do about it. Obviously it’s easy not going into the building in the first place, but the fact that such a large part of the maps is a death sentence to a pred is absolutely lame.

Most of the weapons need a buff. Maybe not katana, elder sword and bow. But the rest suck ass and are in dire need of a buff. Pred needs to have high firepower if preds are going to have low health. We can’t give them low firepower and low health. That’s just not balanced.

I can agree with your last statement. It would need some limitations.

Its fun AND fair. Its your mistake for falling for the FT trap. Its the same, as I said above with the FT being alone, separated from the group. How does HE escape when a predator drops on him with a net gun?
There are multiple ways for dealing with the situation and NOT entering the building. If you enter it and you don’t check for anything (like where the rest of the group is) YOU DESERVE TO LOSE! You can enter buildings in multiple situation but also shoot from the outside trough windows and doors.

Pistol does not deserve a buff. It was OP before to anyone that was good with it. They nerf it for a reasons. The combistick range attack deserved a nerf since it could 1 shoot low HP classes. Combistick also has a melee aspect and a blind to it. Overall its still a good weapon. Plasma Caster? What buff? Make it 1 shoot again? No thx man… Even the club has excellent damage, the issue is with its tracking. Disk? Awesome damage, hard to maneuver (it needs no damage buff). Try using trap + disk. Its so damn good.

The devs don’t balance just around the small minority that are really good and run 4 man premades. Predators should still have a good W/L ratio OVERALL! If anything I would love for them to decrease the damage for BOTH sides since I hate low TTK (time to kill). We don’t need even shorter games.

At this point I think the devs should take care of the bugs, crashes, frame rate issue and tweak certain things. Like the players ability to maneuver the disk, tracking on the club.

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I want Predator to enter buildings, I want a city map. If Predator isn’t changed in some way, say letting him push past (no Damage), then we don’t get to fight in all the cool places we could fight.

It isn’t just city maps either, what about caves and tunnels or inside a STGZ base. I want to see these places more than I want a cheap kill.

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Saying it’s fun and fair to be able to body block the predator in buildings or anywhere in general is hilarious. This “mechanic” is nothing more than second rate programming and design. It shows a deep lack of forethought with regards to character and level design, and gives the game a very juvenile level of polish. It’s 2020. We really should expect more. Games that are a decade old are far superior in this regard. AVP 2010, though hardly perfect, is an example.

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Of course it is, its about the predator. Why should predator mistakes be punishable? This is as logical as what I said above about wanting FT that separate from group to be invulnerable to predator damage…

No. There’s no point to that: it’s just a quick claim then.

If there is a problem with someone making a serious mistake and getting killed (entering a building with 1 door when you have no clue where the rest of the team is) then another serious mistake, separating from the team should also be a problem.

I’m referring to your idea of taking two-three seconds to pick up a downed FT member.

Pretty sure only one of those 200 rounds actually made contact with the pred though. A Yautja isn’t a whole lot more resilient than a human. If you pierce their vital organs, they will die. That’s why they stalk their prey and hunt using their intellect rather than brute force.

I don’t think the issue is that the Predator needs a buff. I think the issue is that the FT is overwhelmingly more effective. Literally every element of the game is geared toward giving FT a decisive advantage. Predator has no answer for a team that works together given the existing mechanics. 🤷‍♀️

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Oh, I see. Well the difference is how you claim the FT. Its like the difference between quick claim and long claim. If you want a claim where you carry a FT and put him up a tree, there should be an increase in difficulty in doing so.