I’m really not that sure if those bars even resemble the class stats reliably. I always thought games that use such things are just giving out an easy way to determine the differences.
Predator class stat discrepency
they actually do resemble class stats reliably IE
scout and elder clearly have more stamina than zerker does
berzerker has 1500hp as apposed to hunters having 1250
berzerker has the most gear as apposed to scouts having the least
scouts clearly move faster than zerkers
Hunter does not need any nerfs, it’s in a good spot.
But then you have those 2 sniper rifles with full dmg bars. Still do different amounts of dmg.
I never understood thelogic behind that
Well yeah weapon stats are definitely not representative of the re stats especiallywith ar’s being that most of them 100-0 pred in 4-3 seconds lol
However class stay blocks are pretty accurate
Aside from FT Scout having the same amount of Health as a Recon despite having one less “bar” of health. Then again, Recon is the better class. More gear, more perks… slightly slower and less stamina.
Either way. Preds need to be buffed, now. It’s playing FT that is supposed to be the most challenging, not the Pred. At least that is how I picture it… I mean, the game is called Predator: Hunting Grounds and not Humies: Hunt the Yautja.