----->Predator dogs from 2010 film (Predators):
â˘Low health about 150 (same as fireteam scout).
â˘Very fast at running like able to run faster than a scout class with double time.
â˘They do very fast charge attacks then rotate around like a shark or a destrier horse when carrying knights.
â˘Dps orientated 15 per bite and a bleeding effect.
â˘Spawns about 8 after normal missions, fireteam complete. (Help slow down fireteam)
---->Predator dogs from 2018 film (The Predator):
â˘High health about 800 or more.
â˘Same damage as bear traps or a little more but itâs main focus is to bite fireteam players on the leg or arm, unable to move until F.t. break free. Theyâre a mobile version of the bear traps.
â˘Only way to quickly help a fireteam member break free is by shooting it. Body shots take longer to force the beast off an ally.
â˘Once shot in the head during critical health, they temporarily aid fireteam members to attack Ai or self sacrifice to eat thrown Stargazer/Guerilla Forceâs grenades.
â˘Spawn 2 or 3 during last mission and during exfil
âSmall details to make more immersion:
â˘Before they spawn in the players Predator gives out a whistle that fireteam can hear to add some sense of scary, oh no moment xâD
â˘Predator player can press down on D pad to call the dogs away by saying, âOver here, over here.â In a scratchy digital way.
Not all of these were my idea so this person should add on to em too if they want @Aihrui