Predator: Hunting Grounds, Stat Values & Guide (Archive)

NPCs use same weapons with same damage as Fireteam. Armor is way how developers nerfed them to cause less damage to Predator. NPC shooting Predator with shotgun causes 4.5 times less damage than when Fireteam uses shotgun.

WRONG! NPC’s have their own damage types

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No!..

multipliers work in the opposite way which is supported by the multipliers provided by the guys by testing…
4.5 increases the damage 4.5 times… it’s another question what is the base damage of their weapons…

this game is dead mf’s just tryna cope…

go to the gym and lift some weigths and go to fight class to learn how to beat up Illfonic staff for spreading false hope.

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What is your point?

Bullet_HighCaliber:      "DamageImpulse": 40000.0,
Bullet_HighCaliber_NPC:  "DamageImpulse": 40000.0,

Bullet_SmallCaliber:     "DamageImpulse": 20000.0,
Bullet_SmallCaliber_NPC: "DamageImpulse": 20000.0,

Bullet_Shotgun:          "DamageImpulse": 7000.0,
Bullet_Shotgun_NPC:      "DamageImpulse": 7000.0,

I think this is the force applied to the hit body…
seams pretty illogical the shotgun to have less though…

On top of 10 hour shifts at a machine shop, I’ve been hitting planet fitness every day for the past year since my dad passed away. Additionally, every Thursday, I attend Marine Corps PT and IST exerxises at my local armed forces career center at 4:30pm and even hold the office record among the Poolees and guests for planking at 4 minutes and 10 seconds. Not to mention having to take care of my mother who suffers from constant back pain due to a shattered vertebre. I wake up every morning at 3:30am and don’t get to bed until around 10:00pm. Sorry if I struck a nerve buddy but that comment wasn’t directed at you. Funnily enough I meant some of the folks I hang around 😂😂

Stay mad kid

3 Likes

Quite impressive stats 👍

damage impulse is physics, not hp damage.

My point is armor is specific to damage type. Also NPC’s have their own weapon definitions independent from FT. Different fire rate, different spread, different accuracy, different damage. Why do you think FT bots are so broken? Their weapons have 0 recoil, 0 spread, shoot faster and do more damage

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Alright… underlining NPC in screenshots to:

Again, learn how to read in context. I literally said that.

Just admit you was wrong and move on.

No

also

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image

wanna open up those bad boys and get cracking posting the similarities?

Thats what I am talking about!!! But how is your ass still on this shit game then? Its a lost cause.

PS. I aint mad fuck this game, it cost my alot of time and I had to rebalance my whole life afterwards cause I prioritized it over IRL

I lost over 55lb over the last year and also hit the gym 6 days a week + home execise and running 3 - 4 times a week

Good to hear your nerd ass being fit, stay consistent, big ups!!!

2 Likes

because all the broken shit is for FT. any broken shit for pred gets patched pretty fast. The only thing that remained broken (and not even remotely as broken as ft) was the axe

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What knowledge.

As I’m looking over the available data, I might need to run this four times and see the comparisons.
PMC base = Assault
Captain = Scout
Elite = Support
Sniper = Recon
Using no relevant specializations or perks.
I think the Base and Captain use QR4, Elite uses CS12, and Sniper uses 7EN. Using the damage at 0m.

You need to really pay attention where you get the Class definition from. There’s the NPC’s for the tutorial and the NPC’s for the “hunt”… and I’m pretty sure there’s NPC’s for “lone wolf” whatever that shit is

I’m just using the charts you’ve provided. The weapon charts and damage types I haven’t seen, but I can always use the tested numbers rather than direct numbers when the time comes.

I didn’t know they had different stats based on game mode.
I do really want to unearth the Lone Wolf game mode and play that instead of waiting for a match.