Predator: Hunting Grounds Wiki

I have great news!!!

Predator: Hunting Grounds Wikipedia

Big Update!!! As the Screenshot displays, I coded it in a way that mimics the in-game stats!!! I am trying to get back into editing this wiki (I already have alot of wikis to maintain.) So if anyone has experience let me know so we can update this wiki properly!!!

Yes! This will also be added for Fireteam!!! It will be like in-game with it being Blue Vs. Red Bars!!!

So…you know the stats lie, right? The ingame bars are not accurate to the actual values. Like this is neat and all but I hope you’re sourcing the actual values for these stats and putting them into the wiki.

The stat bars are all visuals for a reason, the actual stats are obviously going to be put into the wiki but in table sections, if I had PC it would be easier to use commands for values but sadly I am on Console atm.

You don’t need commands to find the values, just use this guide.

The newer DLC stats can be found in the comments.

There are several problems I found with hosting stats on that wiki but there are some extremely useful functions

We now know from previous encounters that resources are a representation of peoples own knowledge and experience

Not sure if you’re looking for feedback but stats were never the issue with the game but gameplay nuances that for year people equated knowing stats to knowing the game

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  • While having an automatic weapon as a secondary may seem like a cool idea, they deal a very low amount of damage.
  • Shotguns deal high damage at a close range, they will be your best friend.

shotguns… lmao… yeah… they don’t know jack shit what they are talking

the vector is arguably the best secondary weapon because of its high fire rate. It is able to deal more DPS than all other guns except the 1911 and Glock, but with plenty of ammo reserves.

the shotgun damage is laughable even at close range, being effective only against NPC’s

That’s something i’ve been defending since release. Shotgun damage is laughable to say the least, while is ahould be the most devastating weapon close range (up to 5m).

Technically yes, but in reality no

Shotguns are super effective at close range against non-armored combatants, but literally pistol caliber body armor will stop even shotgun slugs, albeit they will cause massive blunt force trauma. Buckshot (the ammo used in the game) will be mostly ineffective against armored combatants. Sure, the spread is likely to hit body parts and cause some limb damage, but vital organs will remain intact.

What I have always found ridiculous in damage is the NPCS facemasks being able to withstand a 50BMG shot to the face.

The thickness/weight required by body armor to stop a 50 BMG is massive. And the blunt force trauma will still be strong enough to whiplash you to death.

Ballistic masks cannot even stop a 9mm without breaking the bones in your face.