While The Predator isn’t the best film out there it did leave us with an interesting usage of its characters. The Predator Killer seen at the end of the movie (I presume in the hands of Stargazer) was jokingly referred to as Quinn McKenna’s new suit. So what if we used that not for a special character but as a sort of sub-boss on-top of the Predator player?
Players would drop in and say in the middle of the mission the fireteam or Predator is attacked by Quinn? Predator and Fireteam when encountering him would be forced to repel or outrun him to complete objectives.
As a build I’m thinking along the lines of the Berserker in terms of Health and stamina but with quicker energy regeneration. Quinn was a sniper so his shoulder cannons would be used more to snipe players. The melee is when players get in close or he’s fairly close to the players. If Fox wont allow him to be killed then once defeated he runs off and cloaks before he despawns.
As an added benefit of those encountering him and delivering the final blow you could reward the Fireteam with extra experience or currency. Or with the Predator say unlocking a cosmetic like a skin pattern representing the Assassin or an armor style based on the Predator Killer.

