Pointless topic

Yeah, but then they would need to use the glass canon preds. So even Trade off. We can always tweak it

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Yeah I figure it balances the health issues you have with Scout/Elder. They melt faster than ice cream in an oven these days

@RedBaronBob @NerdatorPrime

I think the bezerker would be able to do this

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Okay okay. So we hve a Alpha/zerker trait

Just because they are good

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You mean like the 2018 pred? I think there could be an option for a mask or no mask because you don’t get to see ur preds face that much

Idk ask @RedBaronBob there his ideas

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@Courier @OldKingHamlet

Can we also get Passives for the Preds, or at least the ones that we do have be listed like ft

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Possible specialization perks for Predator:

-more damage and speed when less than 60% hp (like Fanatic)

-more damage output after reciving damage ( like Reckless)

-20% additional damage reduction while running

-20% additional damage reduction while in the air after a leap

-15/20% more arrow speed for the Bow

-50% longer duration of any blind effect (combi throw, second wind and slam)

-15% damage from an Height Advantage (like for fireteam)

-10% additional damage with your Primary Weapon

-30% damage boost for 2 seconds after sprinting (like scout)

-faster aim speed and switch weapon speed by 20/30%

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So just buff damage. Lol

Gimme a bit to work this in

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I like the look of these, but Glutton just doesn’t seem all that good. Reducing the speed of an already slow class for a health boost when eating pigs when you already get like 80% health from a pig seems a bit worthless to me.

May as well throw my own idea in here as well for Zerky and Viking.

Name Pending: Reduce your maximum energy capacity by 75% and increase your health by X% (up to debate)

Alternatively: Reduce your maximum energy capacity by 75% and increase your melee damahe output by X% (Again up to debate but I think 25% on both sides would be fine, or maybe it’d be broken, lol)

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How about this for Predator specialization: take away all the fucking nerfs

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This is great I love them already

Dropping my ideas, will make up some more:

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Those sound pretty good

Some good stuff here.
Later on I’ll compile the rest of these ideas into the main list

At this point, it’s a full list for the devs to play with. I’m not recommending any of then (some I don’t like, some I do, but none of it is my call so it’s up to illfonic in the end if they even decide to do anything with it)

Ture but keeping this topic relevant and on top of the forum will definitely get their attention

Berserker (Mr.Black) Exclusive Specializations:

Bad Blood: Gain a permanent Damage, Health, or Movement Speed buff when you kill a Downed Fireteam Member without claiming them. Buffs gained by this will stack on top of the first buff received.

(This means that Mr.Black can in one game, get a Defense Boost from killing Downed FT members, while in another, he gains Movement Speed.)

Race War: Increased damage to other Yautja.

Heartbeat Vision or Heartseeker: Gain a Vison Mode that is able to detect heartbeats.

(Say that heartbeats can be a very intricate mechanic. Heartbeats go faster for how injured the target is, say a FT member at 50 Health is pretty much beating his heart up on the Vision Mode. Of course, this also applies to A.I/Pigs/Yautja.)

Scar/Scarface Specializations:

First Kill (Scar) /Manhunter (Scarface): After you Claim your first Fireteam Member, gain a Energy Capacity boost. (Does not stack with Energy Cell and gives a slightly higher boost than Energy Cell).

Pyramid Scheme/Concrete Jungle: Gain a small Mask Health and Bullet Damage Resist Buff whenever around Bulidings or Temple Environments. (This perk changes with the actual character when they are revealed cause we don’t know yet.)

Ancient’s Prodigy / New Way Devil: Receive a Melee Weapon Attack Speed Buff, increase Plasma Caster Charge Time and Yautja Bow Charge Time.

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Prepared hunt- Have one or two marked healing “stations” in random trees, these stations are only acceptable after 3 minutes have past. These stations give 50% health when used and can only be used once

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