In my honest opinion and ideas:
Fearless should be made a Specialization.
Long Range should be made a Specialization.
Trapper should be made a Specialization and work for Net-Gun and Bear Traps.
Worthy Prey: Upon a Target Isolation, pinpont the FT Player with the highest Pred Damage with a automatic “Kill” Mark.
Honorable: Increased Health and Melee Damage, but decreased Energy and Mask Health.
Swift Demon: Increased Movement Speed.
Hish Rage: Gain a Damage Increase relative to total Heath Lost. Decreases Second Wind Duration.
Archer: Increased Draw and Charge Speeds with the Yautja Bow.
Bare Essentials: Increased Health, Mask Health, Energy, Energy Rate, Second Wind Duration, Second Wind Cooldown.
Remove Weapon Slots.