Quality of Life Suggestions

This isn’t necessarily a Bug Thread, we already have those, so this one would be more of what I would l like to see change in the game. Open to suggestions

Game Suggestions:

Boost the Currency Gains in Clash Matches, so that there is a incentive to play the mode.

Boost Predator Currency Gains in Hunt Matches. Not to necessarily add Currency Drops in the world map again, but just boost what Predator already earns in Hunt Matches. Currently, there is little to no actual reward if you are High/Max Level.

Take away the most optimal Spawn Points for Fireteam on Maps where they can get to the Objective in blazingly fast speeds. This is of course a case by case basis, but an example would be Waterfall Spawn on the “Safe and Sorry” Mission on Overgrowth, especially if the mission takes place within one particular area.

Add a Photo Mode in Customization.

Predator Suggestions:
Add Predator Specializations.

Add more Predator Armor Types, maybe even make them match the new Masks coming out with the yellow inlays.

Add Level 100/150 Shaders for Predator Weapons.

Add Level 100/150 Armor Shaders for Jungle Hunter and Armor/Mask Shaders for Alpha Predator.

Add Hair Varients to Female Predator Body Types.

Add Female Body Types to Non-Established Predator Characters (Samurai, Viking, etc.)

Make Exotic Trophies obtainable through Leveling.

Change Warclub so that it is unable to be parried.

Add a Slowing Defbuff to Predators netted by an opposing Predator.

Give Predators different roars.

Fireteam Suggestions:

Parry becomes a 4-6 Point Perk. This would provide a balance between Predator Players wanting to lean towards Melee Playstyles, while still adding the gamble for them running into combat with the Fireteam.

Add more customization for face/hair options.

Add new Armor Types.

Decrease Pistol Damage across most fronts.

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I either agree completely with everything here or am imdifferent.

Same

You’d have to gut parries as you do this. Otherwise it hard counters melee builds which isn’t good game design. But maybe theres a way to do this. Mayne instead of a parry it just blocks the damage (no stun) but takes a lot more stanima. (Half of recons)

Yes

Is it rly that bad? I haven’t tried them much recently.

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Admittedly, I am a bit lost myself on how to change Parry while keeping both sides relatively mellow.

I remember something happening with a bunch of people gooning on a Viking with a full sqaud of Grimtechs.

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First person Pred

Third person FT

Repurpose existing maps to make for multiple time periods then add skins to FT guns to reflect their time period

You could make any of those maps a battle field in WWII Japan and vietnam and some future cyber jungle

A crossover whether it’s Aliens, Terminator, Marvel etc

I’m sure the Predator would love to hunt Frank Castle. As well all know The Punisher was born in the jungles of Vietnam and has a city where he hunts himself

No each side is balanced around their respective side (even with how unbalanced the game is) giving the FT the ability to see around corners is just a no from me.

Predator will be able to shoot from more sneaky spots in first person

It would open up a lot of options

Not to mention shooting from cover will
be easier

And to be clear both sides have access to both options and can switch on the fly

GTA players loved it is all I’m saying