First of all, get rid of specializations. While the game has been going downhill for a while, we all agree when specializations were added (on both sided) the game just became a DPS master race where a match that’s supposed to last 15 minutes lasts under 3.
Remove the following perks
Impenetrable
Iron Side
Down Range
Fearless
Height Advantage
Thick Skin
Gearhead
Spotter
OWLF Training
Yautja’s Bane
Get rid of the following passives:
Bullet damage resistance
Bullet damage Boost
Sprint Damage Resist
Mud Damage Resist
Post Sprint Damage Boost
Damage reduction for teammates
Extra Melee damage
Extra Ranged weapon Damage
Make every class a modular class where your Health, Stamina, Speed and Gear is determined by your own combination of loadout points. To differentiate classes, you can adjust the Minimums and Maximums of each class.
Lastly, get rid of perk points and let any class bring any 3 perks

