What if instead of 20% damage reduction Support was unaffected by weapon mobility (having four bars at all times) and was immune to slow affects.
So yes…
You can use the minigun with no punsihments
What if instead of 20% damage reduction Support was unaffected by weapon mobility (having four bars at all times) and was immune to slow affects.
So yes…
You can use the minigun with no punsihments
Then there would be no point in them wearing the practical juggernaut armour. Although I do like the idea.
I meant weapon mobility. Not class mobility. They’d still be slower but weapons wouldn’t slow them down.
Interesting…
I like the concept but I think it’s less fitting. Maybe for another class (since scout apparently doesn’t actually have a passive post sprint buff), maybe just nerf the resistance to 10%
I was thinking that because they had to be strong to use they’re armor that carrying weapons would be nothing in comparison.
Plus it would allow for unique weapons to be made for them making certain weapons only viable on the Support which would add a lot of diversity to classes.
Make Support heavy weapons expert
Eh…I like it but like I said it’s a feel thing. Support “feels” like the big guy that everyone needs to stick around. If they don’t he’s dead and useless ya know.
What if his other passive was swapped for passive ammo restore.
Very slow at about one bullet per (second multiplied by (damage in relation to the number of bars the weapon fills plus the percentage filled of the next bar))
So for example the mercenary would be
One bullet per (second(2+.9)= one bullet per 2.9 seconds
The zen would get one bullet per 4 seconds and the Grimtech would get one bullet per second
And the PDL wouldn’t get a passive bullet gain.
This way high fire rate weapons would get as much value as high damage weapons And kept the “stay by the Support” mentality that you want
Why not just make it so it takes 10-20% less damage from AI.
Because this idea also changes the class in a dynamic way which specializations and passives should do.
Now the Support is able to run the minigun which no other class can do without handicapping themselves
I’m wondering if that wouldn’t be too op. Support with Double Time, Field Medic and unrestricted Minigun?
A. Field medic would lose the dexterous perk so field medic get nerfed if you use double time.
B. I think field medic needs to a complete rework anyways.
C. This is replacing his current passive so in order for this to be a buff this passive would have to be stronger.
D. The Minigun also suffers from poor DPS for what your sacrificing. So removing the sacrifice if speed might not even make the minigun any good in the first place.
In all reality, even with all the perks Support has, non of the top ft players like using it. It is a fat and slow class with a huge hitbox. You’ll be the first target and the first to die. I rather stick with my favorite OWLF Operative.