Revert the armor change. It’s nonsense

SO just saw the extent of the “armor” increase they did when the predator is in second wind and WAT the broken. I dump pdw into a samurai who’s dumb enough to claim infront of me, wind him, he runs off, I chase, catch him healing in second wind, run up to him point blank, barrel to his face, dump the mag. He finishes the heal and gets up. Lolol fucking wat. That’s not what we wanted. No one who plays predator was mad cause you die when you get dead ass caught healing and mowed down point blank. We wanted a little more base HP for predators. This change is well. Stupid

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Ok upon further thinking… I was shooting him in the face… in the mask… is that why? Did the mask armor get buffed that fuckin much? Lol

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“Get gud” mate 😄

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Dude it might be that simple 😂 maybe I’m just trashhhh lol

Nah , it definitely varies in “balance” sometimes it feels

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Yeah no I’m pretty sure it’s cause I was shooting his mask they must have BUFFED his mask a shit load to have munched that hard

What percentage more of damage can the mask absorb with the mask perk? They have maybe butched it up to make it actually worth while using?

I’ll test it later. Cause if it’s that strong that’s definitely worth it cause you will never have your bomb disarmed lol

They won’t be able to shoot your mask off in time to even attempt killing you lol

I take it headshots kill you quicker? (Stupid question) but with this game you never can assume the obvious

Once the mask is off yes lol

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Yeah I don’t understand the armor sorcery. Just buff his health or nerf FT damage. It’s not fucking complicated

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Seems like a straight forward thing doesn’t it lol

Protection + Iron Sides + armor Buff? Maybe who know. I always go for the Liver. Lol squishy makes me happy

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Maybe dude. Something was up 😂

So this was from Reddit yesterday.


According to OKH It’s an overall buff along the lines of resistance for the Pred. I don’t think it specifically means mask, but I have noticed masks that I’m not wearing seem a little more durable so…maybe.

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Could also depend on the class, samurais, Vikings and berserkers are way harder to put down now however the scout can be easily downed by one person still which should be the case. I know this from experience since I suffered my first legitimate loss in the wild the other day in a long ass time as scout, not because they were some god tier death squad but because I was just being dumb as all hell like a potato not healing and continuing to melee with my range build scout.

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But like what he listed has so many variables how the fuck can we ever tell lol. So you changed all those variables in one go? Cause that tends to not go well?

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They’re making it needlessly complicated 🤦‍♂️

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Yeah I mean it’s safe to assume the beefier classes are going to be more visibly affected by the changes.

I’m not sure if it was all. Considering @Thunder-Cats personal perspective it seems to be changes to medium range damage mostly. Without specifics we can’t be sure.

@Weevo540 well…I mean…it’s their game. They wanna reinvent the wheel they can I guess.

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