SBMM (title needs at least 7 characters WHY)

Skill based match making so good preds face good fireteams and we can finally end the debate of whether or not the game is balanced

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This game is balanced the same way Dead by Daylight is balanced. With the idea that each FT member is a solo player who loaded up with no mic or communication. Then both games are balanced. As soon as the team becomes a 4 man on coms of all solid players, both games balance goes out the window

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No, because that would be balancing off certain players, not the game itself.

You’re never going to get good balance that way.
Too many variables, and it would lean in favor of one group or another that way.

As to why people cant see that, I have no fkn clue.

But balance the game and then gimme a ranked mode.

And DBD is garbage so lets fix that

Not if you balance around the best players.

Since the best players are the best at breaking the game they are essentially both sides at their bests which is what your asking for.

If were talking about current balance literally the first step right now is to lower ft dps.

Because you still get people, who will win using a range style.
So if illfonic decides to go off that theyl be like, oh ok, I guess shits fine, so leave it as is.
And boom, melee never becomes viable.

This is why the balance in smite is pure absolute shit.
They listen only to pros, and now we have a shitty defense meta, and crit, lifesteal, and healing and pretty fucking useless except on a few characters, unlike season 3, which was balanced so pretty much every character was viable.

I do think the feedback for the vets and higher tier players should be heard in this game, but a huge problem is people wanting to balance around skill and not just have a balanced game.

This is no simple matter. I realize that.

But, right now, the game itself needs to be balanced, then, once it is, we can make a ranked mode and watch a lot of different preds with different gear and point out weaknesses and remove them.

Things dont need inherent weaknesses or counters to be balanced, people are just too afraid of things being good.

Such as bear traps being useless now.
I get blocking the radio and chopper was annoying, but, now they’re useless.

Honestly, if I knew ilfonic would actually listen to us, I’d gladly work with other players on balancing feedback.

Like I used to.

with the small player base, is not gonna happen or queue times is gonna be fucked up

… and then you have the level cap of 150, which doesn’t really show how good you are. I know people who are at level 150 and suck so much, either as pred or FT.

level, honestly, means jack shit on this game. is just for unlocking stuff

A. You can compromise. Not everything is 100% its balanced around top ranks therefore its fine.

B. Just because pred is winning 50% of the time overall doesn’t mean there aren’t problems. You can still look at individual itrms such a smelee and something like the hand held and see hiw much they win/picked in the top ranks so a lack of diversity in gameplay isn’t a somethimg to worry about.

You don’t know what SBMM is.

It assigns everyone a number and the more you win the higher the number goes up. The more you lose the lower your number goes down.

Matchmaking then prioritises opponents and teamates with those of a similiar number.

Level is irrevelent

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I mean, I would hope.
But I just worry about it ending up like smite.
I mean where already there, but I’d like to see shit improve.

Since I’m not really good with words it’s kinda hard To explain, but balance was good I wanna say around 1.16?

I forget exact dates and times.

What I do know its almost exactly how season 3 went in smite.
Things were good, the game was balanced,
And pretty much everything and everyone was viable.

In this game there have been a few things that need work from the start.

Just a quick example,
Tracking on melee weapons has gone to complete shit, especially with the claws.

I wish more people Would bring this up, cause I’m tired of being right next to the ft and my claws not fkn tracking them.

A huge problem with melee is that the attacks lick you in place.
We need more free flowing combat.

Sure have some attacks that lock you in place cause they do high damage, but normal attacks shouldnt leave you wide open.

This is just one of the issues.

I might be getting off topic but just something I’ve been thinking about lately.

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I can’t fathom how someone can think without thought.

If the only preds that win are using ranged styles, and they look at the data and see that, they won’t go “oh I guess everything here is fine” the trend would be noted. The problem here is that melee does win as well. So if melee isn’t viable, melee wouldn’t be winning. But they see their data, and see both melee and ranged win.

But you see, the difference here is the skill between the players. So at this no skill matchmaking, its balanced. That’s why there is the suggestion to balance around the pros. And I don’t know Smite, but it sounds like instead of balancing around the pros, they balanced around the pros’ meta. Because if it was actually balanced around the pros, they would all be viable because that’s what balance is about, making it so anything in a single slot is interchangeable, down to personal preference and playstyle. rather than meta.

But because this is an AsymMP, balancing is far more complex and forced to revolve around the 1v4 mentality as well as the Predator franchise. Creating a weapon or playstyle that can jump in a group of four people and win is not balanced in the slightest and would just become the only meta used. Focusing on the franchise of hunting and stalking, and balancing it there, and making a ranked mode around that will do more good for the game and the playerbase.

Beartraps went from broken and impossible to more balanced but not perfect, an overcorrection. Blocking the radio and chopper wasn’t annoying, it was an insta win condition. So everyone asked for them to become destroyable. Then Illfonic actually listened and boom, people complained at the changes they asked for, and complain that Illfonic doesn’t listen. Wow, its like people are wrong and stupid.

This isn’t the first time Illfonic put what we asked for in the game and somehow everyone believes that they don’t. I think it has to do with the forums. Because they aren’t directly telling you that they are listening to your specific request, that they must not be listening at all. Children need to feel validated by others and to be told that yes, your ideas are better than our own and we will throw everything else aside to implement them right away.

@Eshtion That’s not skill based matchmaking, that’s win based matchmaking. It doesn’t take skill to throw a beartrap on an FT and keep shooting him until they are dead. but it does secure that win.

The problem was specifically trapping the radio and the chopper.
Not the traps all around.

No one asked for them to become as useless as they are now.

You, like many other people fail to realize that their “hunt” isnt really hunting in the same way humans hunt.
They are looking for combat.

Not easy kills.
Unlike humans who when they throphy hunt they just use a gun, they expose themselves to no danger.

You really think an entire fucking planet will have every single indivual hunt and think the exact same way?

No, the execution would be different depending on the individual.

You’re telling me all this shit but if If anyone actually looks at what you’re saying, it shows your bias vs melee.
Like a good 80% of the people left on here.

Melee will never be easy,
I also don’t expect the pred to tank through gunfire, but instead maneuver through it.

Which would not be easy to to do, you would have know how to pull it off.

Melee doesnt win against good players.
The ft damage output is way too high for it to be viable.

Pretty much everything I mention isnt only wanted by me.

I dont try to focus just on what I want.
I just want the game to be balanced.

See I can get you disagreeing with me, but what the fuck is the point of talking shit?

You may not be swearing, but like quite a few people on here, simply because you disagree you feel the need to just talk shit.

Like wtf Is the point?
How are we supposed to get anywhere like that?

What was even the point in responding if you have no interest in discussion?

A. I didn’t make it

B. That takes knoledge though. Game knoledge is a skill trust me I come from siege.

C. Then clearly that FT shouldn’t be paired up with that pred because they suck too much. Therefore it still seperates the teams with less skill

D. Just because theres a couple of anomolies does not mean its entirely devoid of skill and the entire name is wrong.

E. Ya sure throwing a bear trap on some one might be effective but does it really make the pred invulnerable to death squads and yherefore a skilless win?

Because if not its the fireteam being bad therefire still seperating by skill. As noted by my previous point.

The plague of asymmetrical games right here.

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Dbd is fun but that’s just my opinion. It also runs much better than this game unfortunately

But its balanced worse.

Iridesent hatchets, soldiers belt, and ebony?

What about 4 keys?

Or 4 new parts?

Moris are gone hoss. Lol

And keys yes. Need to be changed I agree. But you can dodge those lobbies as killer. And iridescent hatchet yeah that’s also just broken. I’m not saying it’s perfectly balanced but it’s definitely more balanced than this game. Me and @Idek play both games, just me and him, all the time. And we NEVER lose in predator. It’s like a joke. We get bored and go to dbd. Then we actually have to try hahaha we aren’t guaranteed a W in that game. Hunting grounds is so unbalanced it’s to the point of Boredom

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Straight facts want a game where your clenching ypur cheeks play dbd a good Leatherface on your ass will definitely make you run or even a good Michael that knows how to loop and stalk… dbd is way better in my opinion except for those time when you know you dodged but get smacked anyway

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