I like Turtles.
Scout has been power cliffed
Had a turtle, it died. It fell out of my big tank I kept it in and ate something.
Assault DOES NOT HAVE MORE DAMAGE. holy shit you are DENSE. Spell it out one last time. Dutch passive damage buff can be used as often, or if not, in MORE scenarios than assaults damage buff. Dutch has more stamina, more health, and can run the two strongest perks in the game at the SAME TIME and assault cannot. All assault can do thatās stronger is BRING MED KITS
So youāre going to hip fire the magnum after the predator in the tree? Already went trough this (assuming you even read).
Assault has less damage, and when you ACTUALLY calculate DPS, Arnold STOMPS assault worse than youād think, because with think skin and Bane, Arnold can get blitzed. Sustain LONGER with increased health, (and I wonāt bring up damage reduction while mudded cause thatās very niche) and be doing increased damage with Bane(assault canāt do this, he has to pick a perk.) so Arnold gets more time shooting you, on top of the facts heās doing more damage per bullet. Assault gets babied
Itās funny you brought this up hahah because uh YES šš the magnum has a super tight crosshair and is actually dumb easy to just hip fire with. Iāve actually been just hip firing preds out of trees long before this Arnold came out
At this point youāre join stuffing youāre fingers in your ears and just ignoring what I post. Dutch does not have extra damage, assault has on secondary. hip fire damage is niche even more then the damage reduction on mud.
The gear Assault brings is far more useful then the added HP Dutch has.
Now if youāre hip firing the magnum preds out of the tree its only if they are standing still.
The point is, both of there damage buffs come into effect equally easy. Now just take into account Arnold gets to put on the perk where he ALWAYS does more damage anyways AND get 25 extra HP. Thatās just more damage and more sustain than assault has. This game is not complex. More damage and more health with 0 mobility downfall, actually a mobility increase= better character. You trying to say otherwise is either you overthinking this very basic game or just being stubborn
You are literally the one not listening lol. So letās say you bring thick skin, to match Arnoldās health, great now Arnold LITERALLY 100% of the time has more damage. Letās say you bring bane, cool we do the same damage, while Iām not using hip fire that is. BUT I HAVE 30 MORE HP. Assault gets out classed.
Dude, this is getting us nowhere. Letās just leave it as it is.
Have a good day mate.
Have a break, have a kit-kat
You as well. Glad to know our community has devolved to the point of actually refusing to just hear people out with basic facts and agree on things
But your denying the scout access to double time. If he also had double time the diffrence would be the same.
Still experimenting with new builds. Right now its double time and iron lungs but Iāll try OWLF and thick skin
Iām running Double Time, Dexterous and the weapon steadying one.
It does seem too bad.

