Second Wind and chasing and some personal balance issues

  • fireteam can jump while running, preserving speed and stamina or even regenerating it, so they are always able to catch predator
  • combined with predator stamina bug, second wind often means straight game over
  • berserker stamina does not really allow to run away from FT

Some balance proposals:

  • some weapons are useless like sword and war club
  • knife combined with parry is extremally strong, have no drawbacks or cooldown and stuns predator too long to leave them to death
  • parry can be performed by multiple players in melee proximity
  • net from netgun can be disarmed in 2seconds on controllers
  • audio decoys last only 1min
  • playing scout vs hunter have almost no sense and choosing scout is straight bad
  • bear spawns are unpredictable and totally random, like you can run around map for 4min and never find one, and sometimes they de-spawn from sight
  • sniper rifles could take like half of health on mask shot or kill you almost instantly when hit by few snipers - it makes running on treetops a sucidie
  • disc does very low damage and lasts short amount of time
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