The high dmg is a good trade off for it’s difficult bugginess. I believe they just buffed to dmg to such an extent, because they weren’t capable of fixing it’s controls properly?
I really hope for some serious adjustments to it on the 28th so it isn’t as frustrating to use sometimes as it is now. The disc teleports so much, then gets stuck in placed i should have been able to easily maneuver around or the biggest issue, teleporting through fireteam and dealing 0 dmg. Maybe lower the dmg a bit if it’s working correctly.
And a small bugged detail, when you have a different shader equipped to it, it’s still the standard silver when you throw it.