OK, we got it fixed, Ilfonic gets it…
Now for a reality check…this is a game not a reality, so it needs to start spreading literally like 1 second after it leaves your hand in the air—
doesn’t matter if its mid-air…
Or that it hits a rock and then hits the ground…
it needs to spread those particles in a way that has a QUICKER THAN REALITY strategy. It needs to be ninja quick!
Because WE NEED the coverage like 2 seconds after it is deployed. Otherwise- its useless after the fact.
The way it is now, is a meditative–predictive tool which —humans can’t predict shit in this virtual mess environment…we need it buff like pronto!

