Friday the 13th had a great system where a player could be grabbed and killed, while Jason was unaffected by hits and flares and etc.
I’m surprised this game has none of that despite being the same company.
I suggest different types of finishers are added to the game, with different levels of unlocks, and multiple weapon choice fatality/trophy kills that unlock unique trophies to wear on your Predator.
It would work as so:
Predator grabs Fire Team member from behind and preforms trophy kill.
The other alternative is to weaken a Fire Team member with melee, then grab and preform trophy kill.
In both scenarios, Fire Team members can mash a button to try and escape, or use their knife to escape, like a pocket knife in FT13, except once you use the knife, you no longer have a melee weapon, just fists.
To make sure this ability isn’t OP, it can only be used twice in a game; that’s half of the team, and they could still be reinforced later, so it’s used wisely every game, but success could lead to trophies for customization.

