Stabbing...

Ok I get it’s a fair thing but does it need to be basically 25% health per stab not the slash attack but the stab? Went to quick claim someone who got downed by an NPC and boom they surrounded me and downed me in like 3 sec.

There should be no scenario in which the wristblades require more hits than the knife.

4 Likes

Yea I usually play FT but today I wanted to relax and play pred. I don’t wanna play far range 90% of the game unless I know they work as a team… but this stab bs is getting ridiculous. No reason for quick claims, no reason to go for a quick melee attack if they can parry and stab before u can swing lol

Isolate the players. It’s not an issue then

Ok in my new post it’s about the players that veer off by them selves and it still being an issue. I know to net them before. But I’ve noticed that after they parry me they have time to stab and parry again before I’m allowed to swing or run. The stragglers are an issue that shouldn’t be. It’s a team game but now 1 person is able to nearly take the pred.

1 Like

Do you play berserker?

Haven’t managed to completely 1v1 a Predator yet, I don’t think that can be happening all that often in other people’s games. Fighting a Predator to a stand still or pushing them off is not 1v1ing them.

Being parried drains the preds stamina, FT is left with enough stamina to anticipate and deflect another swing or sprint away. This is supposed to be your cue to stop meleeing over and over.

I’d add that it really only allows a FT member to run or regroup. The Stamina drain I mean.

Also quick claiming is a terrible habit. Getting shanked by 3 FT members while you claimed their teammate infront of them is a lesson to be learned lol.

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It was a lesson to be learned however their team was mudded and hidden, as said before the person got down by an NPC shooting him . After a few seconds nobody got him up and that’s when I decided to go in for a quick claim. Sooo yes I deserved it…