This game should have a statistics section where we can see various data for each team. (Predator, Survivor) I want to know how many survivors I have killed as predator, or how many times i’ve escaped as survivor etc. There should be various trackers for each team, like the ones i mentioned above, that allow the player to visualize what their time has earned them. Im sure the developers could think of some more stats that are relevant that could be displayed.
There should be a prestige system implemented into this game that would allow players to continue to progress even after hitting the level cap. This system could be used in two ways, a more generalized version, and the hardcore version. The generalized version would be: each team gets a separate level, in which you can rank up by playing each team accordingly. You can prestige the level for each team maybe 5, or 10 times. The hardcore version would be: each subset of each team would have their own series of levels, in which you can prestige 5-10 times. What I mean by a subset is the Hunter class of the predator team, or the scout class of the survivor team etc. (Look at Dead by Daylight because they did a similar system.) As the player goes through the prestiges, they earn a new gear set, or weapon camo, or something only unlocked through this prestige system that makes the player want to spend the hours to unlock these exclusive items. This could mean that the final prestige has some crazy cool item that hits that wow factor more than the rest of the items. This is seen in a game like BO3 with dark matter camo etc. Each prestige should reward the player a unique item, with succeeding prestiges unlocking something more awesome every time. I think For Honor has a system like this. (its not copying this is a basic progression system) I forgot to mention that with each prestige the player is set back to level one for that team, but does not change overall player level ( the progression system currently) but this is standard with almost all games that have a prestige system, so everyone should be accustom to it, I would think.
Hopefully this could be implemented cuz i would really like to see this in the game. I have other suggestions too but idk if I’ll ever post them.

