Stealth kill animation is too slow

The stealth kill mechanic is kinda trash. I just had a match where I went into second wind because I did a stealth kill on one of the fireteam members while everyone else just shot at me.

The animation needs to be faster or it needs to be replaced with a different mechanic.

2 Likes

A lot of things are too slow for the predator, healing too, self-destruct…

2 Likes

Melee animation is trash and gets you killed but the combistick throw or bow pinning stealth kill is great.
Caster one is goofy and the player just ragdolls everywhere I was hoping they’d get a nicely sized hole in their chest.

Melee stealth kill would be fine if they sped it up a tiny bit and gave the dead player model a bigger hitbox so it functions as a human shield from the front atleast. Also needs to be attached to a button thats not regular melee.

1 Like

yeah for a good fireteam is everythink too slow i know it loose only with my mades T.T

1 Like

Heal is fine because the fireteam earned the downtime by damaging you. They need the downtime so they can refill ammo & progress objectives.

Self-destruct is fine because you technically lost already.

1 Like

self destruct sequence is pretty silly…timer is fine but the activation is in slow motion lol, you’d think our comrade is like a dying elder at how slow he activates lol…

Yeah exactly, a lot of the animations for the predator are too slow and unnecessary. Even throwing the motion detector puts the predator in a situation where he stands still for 5 seconds after he’s done throwing it.