So recently in a game i was fighting FT as a
Scout predator with bow and combi. I was 5 kills in on them and on to the last 2 players while they were extracting. I was attacking and an AI was standing next to player which as i maneuvered around to avoid dmg and hit player i ended up doing a stealth kill on the AI near player simply because i ended up behind it which then costs me the game by sending me into second chance because of long animation sequence that saved both of them. These stealth kills should not even be a thing. Either we need to be able to stealth kill players or just remove it from the game because it only gets in the way and you cant cancel out of it.
Stealth kills are pointless unless fixed
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You can stealth kill FT members, you just have to knock them twice first and then they get a special white skull designation showing they are SK vulnerable
Thats practically useless.
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Srsly? I want to see example, never saw it in the game
Oh Iām not disagreeing, just stating that the above mentioned mechanic is already in the game technically
ya its the same kill as on npc except on players. its especially useless because you are stationary in an animation and can be shot. i did the spear one and was surprised when it happened. luckily the other FT member just watched.

