We need to motivate the predator to a stealth game, not rush. We saw the community rage about rush mechanics and it’s not so good. This stealth gameplay will improve the game well and boost the gamer’s loyalty to this product. How to do this:
- Boost game timer to 20-25 mins. The first few minutes FT doesn’t know the mission location (no marker), but they can try to find it or wait 3-4 mins to get a location marker. This will allow the predator more time to think about success kills. 15 mins are not enough to play smoothly and stealthy, you always in rush because of the chopper.
- The predator needs to know the mission location for the ability to prepare some traps, etc.
- Get rid of the fast claims, only the long claims with animation which are very risky.
- If FT member picked up from the first drop he automatically gets stealth kill status for 3-5 mins (predator can kill him from behind).
- When reinforcements activated all returned members get stealth kill status up to the end of the match.
- Reduce predator sounds. Scout class has a need to be absolutely silent when berserk louder.
- Get rid of spotting, it breaks the stealth mechanic.
- Reduce the predator’s health for balance and motivation not to rush the FT.
As a developer, I know that all these points are not difficult to release. 2-4 weeks maximum. So I hope the community will support this article. LIKE it that ilfonic see this.
Don’t lose the trust of the community, increase loyalty.
Thanks!

