People STILL are rage quitting on FT well before the reinforce is even initiated.
Also, this has been brought up on another thread:
If you are running “SAVAGE” pred Specialization and they quit when you claim them, you don’t get the health.
I understand setting up consequences for quitting mid game could push players away, but they are doing that to themselves already AND directly having an impact on the way the match is played out itself.
Can’t we hone in the experience for players that actually stay and playthrough a full game?
Or are we past trying to make this experience better?
Here’s to hoping.
Literally anything.