I do think the game is well balanced minus a few small things regardless of win or lose. I meet really good fireteams and really bad preds. The flaw I see is in fact every fireteam member knows there is a predator. Some fireteam members make it their mission to run you down in second or worse when you’re half health. This Defeats the number one thing about predator Surprise. Teams are always expecting a huge fight they are ready for the predator often being hyper aggressive based on weekly or even daily challenges (masks). This adds challenge but requires skill to compete a tight fireteam will win, a stealthy smart and patient predator stands a good chance but not always. I personally think this was a difficult game to make. Based on the fact you lost a key component right off the bat. Knowing the Predator is there when you jump into a mission but that’s the game right. And FYI Some of you angry players I can tell you’ve never had a beat down in your lives and it shows with toxicity of this community. It’s a game treat it as such. Strive to be the best chances are you aren’t though.
Predator Hunting Grounds has problems and growing pains everything does, but the true problem with this game is the players and will always be, because everyone plays different has different skill sets.

