I somewhat like the idea but I’m not a fan of some of it from a subjective standpoint.
I’d rather these idea’s be inherent to our loadout rather than a point system. Maybe a perk that gives you these items after X amount of time.
I somewhat like the idea but I’m not a fan of some of it from a subjective standpoint.
I’d rather these idea’s be inherent to our loadout rather than a point system. Maybe a perk that gives you these items after X amount of time.
Becuase you get points for slowing the FT.
Yeah, but i guess it would depend on how it’s tracked. Because usually there’s one or two guys still doing the objective while the others fight the predator. So in that case, would I be slowing them down?
Cool concept, would like them to add some of those ideas in the current mode…
Altho i wish they can focus on making missions RNG and longer to match the match time… and increase the match time upto 25 min max
Also i think the private matches should have unlimited hunting time of some sort… cause its custom match etc…
Predator needs daily and weekly missions, like FT has. For example
Trap 10 FT members = 5k v.
So both sides can profit.
To much like call of duty killstreaks. So sorry its a no for me brother
I don’t think it’s so much that we feel burnt out, it’s just that even with the new map it feels like we are in this repetitive mission loop. I’m starting to hear Zeus outside of the game🤣
Even from newbie status, you can memorise all of the missions and maps within a couple of weeks. They need to be more challenging than just “shoot guerillas, hold square” over and over. Add some minigame type stuff for objectives, puzzles and stuff like that.
As for playing Predator, if you were actually able to hunt and stalk instead of trying to kill them all as soon as possible to prevent them exfiltrating in under 5 mins that would. I think the bugs burn me put more than the game when it comes to playing as Predator, the wristblade strike when I’m trying to fire the bow or shoulder caster drains my patience no end.
They made that mistake, ONCE. The predator que went up so bad lol. Then they did not even wait for that weekly to finish, after the first day they changed it into a FT weekly.
Oh yes, after the latest buff to pred and nerfs to FT do make it even harder in hunt, see how fast the randoms that are still playing it (for whatever reason) still hit the que.
What I’ve seen in the very few games I still played hunt is that the vast majority of people that I end up with are people that are leveling, really, really bad players even if not. The rest are in clash.
Hunt had a unquie concept that seperated from other asymm and fps, Evolve was somewhat similar but not really.
Look this ideas sound good for clash but for hunt no, anything that makes hunt more like cod is straying further from what Hunt is supposed to be, hunting down the fireteam or hunting down the Predator.
Adding a point system and “killstreaks” defeats the whole purpose of the hunt gamemode, its supposed to replicate the original movie, imagine if Dutch killed enough soliders he got a supply drop that gave him bazooka, no when the ft drops there mission is to clear the camp and exfil(more or less) the Predator was unkown variable that made the mission more complicated. They did not drop in the to hunt the pred.
Also longer mission timers allow for more thought out engagements on both sides, pred can set traps and cut off resources and set motion dectors, ft can actually take there time and play stealthly, that way both sides dont have to rush and have more methodical and planned out engagements can occur rather than utter chaos on both sides, and not enough time to prep.
Hunt is not for everyone definitely not for people who are not patient, appealing to people who dont want to take there time is the wrong way to go with hunt, it should be long cause hunting takes time, you just dont run through the forest with no plan hoping to kill a deer, no you take your time and track them down and wait for the right moment to strike.
when did i call them kill streaks? and also i dont understand the issue with them in the first place, like sundenly if a game does something all other games can do it do with out it being a coppy of that game? is mass effect a coppy of splinter cell because its 3rd person? or is PUBG a coppy of cod because you can play it in first person. or is mario cart a coppy of need for speed because driving? see how saying something thats in both games doesnt make it the same game.
i have the same oppinion about this as i do with freedom of speach. stop being so scared of doing something that someone else did. if we all acted that way nothing would get done. come too think of it you would be fucking dead as im sure each type of food as been tryed by some one at some point so your coppying them for eating the same food.
honestly take your fear of coppying shit and burn it.
Wtf is coppying?
Dude lol everyone can see this is just kill streaks like in cod.
And I’m pretty sure splinter came out before mass effect, and Mario kart came out before need for speed, so the copying would go vice versa.
Literally it heavily comes off as kill streaks.
But honestly man this isnt that serious,
I think a few ppl like your idea, and others dont.
I’m strongly against it.
im just saying fear that its like another game isnt a good argument as thats how things become cool and interesting if you dont explore with mixing and matching shit and dont even consider things well then your shooting down ideas that might end up making the game more fun for everyone then any other original idea could.
allow me to put it too you this way picture i said you had to do a drawing but has to be original from the ground up cant do anything and i do mean ANYTHING the same as someone else IN ALL OF HISTORY. you would just give up because even the bad ideas were done befor… so dont be scared to use something from other games.
Okay so Splinter Cell came out in November 17th 2002 on the PS2 and is third person stealth game, Mass effect is sci-fi rpg that came out in November 16th 2007, those are entirely different generes so comparing them make no sense. Super Mario Kart came out on the Super Nintendo on September 1 1992, and is a cart racer not arcade racer which Need for Speed is and it came out on August 31st 1994 on the PS2. Copying is good sometimes but for the Hunt game mode adding cod elements hurts the mode more than help, that is why we have clash to add to have those elements for people that enjoy it.
nope their both 3rd person shooters so by your logic since their both 3rd person their the same game.
It’s not fear.
For me, it’s just I dont think it would be a good add to this game.
However, I dont think you read my comment
Well enough cause I kind of suggested what you did as well.
Like if they do well on an objective,
They can get turrets and possibly access different stuff in games.
So essentially my suggestion has what you want,
But just adds other things as well.
So honestly we kinda want the same thing, just different implementations.
But ya dude, when I said this wasnt that serious I just meant we dont need to go at each other lmao.
However I dont think ft should ever get air strikes.
That seems like WAAAAY too much.
That’s my main problem with this.
oh ok, see i thought your doing the meme " oh it remains me of this game SO NOPE" i had that happen to me on so many games and it just pisses me off when people shoot down ideas becauses its “Like” a game they know. its just dumb. as my girl friend’s fav singer said in a song " Lay back its all been done befor ".