Target isolation needs a longer cooldown at beginning of match

I was playing match as fireteam and only 30 seconds into game and the predator found us. Either he spawned with us which I highly doubt. or which I know this has to be the answer, Target Isolation. This needs a longer cooldown.

You have enough time you need to mud up to avoid it at the start

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Isolation cooldown is enough. You has about 10 sec from start to mud and been undetected.

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mudding up needs a cooldown at start

why would mudding up need a cool down its there to stop the predator from finding you?

im just taking the piss cuz everyone wants to make it easier for the thing they play.

i play both ft and pred

more pred then ft really

doesnt matter if u put a cooldown on target iso cuz i know u spawn on the other side of the map anyway… then i can hear the sprinting out of breath sounds… ii can hear ur team mates talking voice lines. i can hear u shoot, see your footprints , hear the alarms u raise…

I dont even use the target iso at the start of the match cuz anyone not dumb as fuck will mud up making it wasted anyway.

uh you know what you would be doing right? trap meta would become a bigger thing. i mean im all for this but just so that you know players are going to start traping Objectives HARD CORE

It doesnt need a longer cooldown, heck it might even get a shorter cooldown imo.

Just mud up. Also, if you play both sides you get a pretty good idea where your enemy spawns lol

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Target isolation needs to be completely gone or can be only used once in a match the ingame time should be more than 15 minutes to something like 30-45 ingame minutes to give us that buzz of the hunt because yeah isolation takes away the beauty of the hunt search if fire team mud up then deactivate thermal vision and pursue your search and im a predator by the way just think it spoon feeds us victories.

Im always getting into matches with people going to objective immediately. My mic was charging so I couldn’t tell them to mud up

So at the beginning of the match, the Predator has a 10 second head start before the Fireteam can move. Watch videos and the clock is at 15:00 for 10 seconds before it starts to move, now on the Fireteam side when you drop from the chopper it is at 15:00 and immediately starts counting down. The isolation cooldown has already started for the Predator and is ready at 14:55, so the Fireteam has basically 5 seconds to put mud on, and that’s to complete the animation. Watch youtubers videos like Cartoonz to see what I am talking about. So the isolation cooldown for the beginning of the match is not really a cooldown. I have started matches, put mud on, and the Predator is already attacking the Fireteam, just as we are leaving the spawn area… I am asking if anyone else has noticed this, and hopefully Illfonnic fixes it so both the Predator and the Fireteam can’t move until the Clock starts, and have the cooldown start at that time too…

but as iv said i dont even use that to find people. so its not going to stop you being found early in the game… I KNOW you start the oposite side, there are 2 possible places… i go between those 2 places and listen for the panting sounds and everything else.

If players didnt sprint everywhere they would be quiet and hard to find, if they used audio and thermal decoys the would be harder to find, if they didnt all out assault straight away and knife some AI , disable alams etc etc .

Its piss easy to find the fireteam because the fireteam make it piss easy to find them. isolation or no isolation.
Isolation just helps newer players and is useful to find pigs…

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I agree with you. I am mostly pointing out that the Predator has a 10 second head start to get across the map before the Fireteam even has had a chance to mud up… I agree that most Fireteam players are loud as hell.

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