never forget some of the early promo material they used for Cyberpunk 2077 god damn i’ll forever blame Keanu honestly as it’s clear pre Keanu and post Keanu taking the silverhand position completly changed what that game was going to be
but yeah Mass if uh you have this game that has this in it let me know I want to borrow it
as they were clearly going for a very early bioware approach to the game until Keanu took the job of Silverhand and then they COMPLETLY redid the game to fit him to be the main character as the higher ups saw fucking dollar signs so they decided the game should be changed for the largest audience possible instead of the niche audience they had up until then
As for the OP’s topic i mostly disagree while yes the mystery of how a game is made and the marketing communication is a problem for the industry i wouldn’t say it’s the main issue the main issue is the “bubble” that the industry as inflated itself in as the “infinite” game has ruined the industry (any online service game with infinite content) as how the fuck does one compete with a product that can amass billions of dollars just by making art for the game and also produce infinite replayablility with the only requirement being minor gameplay updates?
it has completely ruined the industries ability of creating high/miod budget pieces of art that it used to cause all the up top execs are more worried about the great cash in that the market share has available to them don’t forget around 80% OF INDIE studios fail after their first release literally nothing can compete with the big leagues and the big leagues are only intrested in making the most cash grab games available as quickly as possible