You don’t need a Predator for your weekly missions. This is because it makes the FT population even smaller than it used to be. This makes it very time consuming for players to experience the Predator.
The Worst Weekly Mission
I honestly feel like this one was them testing to see just how much it would affect the qeues and sure as shit it did quite significantly. Its not as bad as before the dutch drop. But it is pretty bad
What mission is it?
I dont know but his point is, the weekly/daily challenges should be only for fireteam, as it encourages a healthy balance for the poor queue times
Well, yes. Completely true, at least until they fix the matchmaking masquerade.
I think a predator game limit (until you have to play some ft games) can save the wait time. Too many otp predator in this game (specially in this forum) are actually destroying the queque time. And this is also allowed because of the balancing issue. Predator is too easy against pubs player and too hard against premade players. I think nerfing the melee range fight potential (or even better make it harder) and buff the range kill potential can be a good idea to decrease predator players. Because make the predator stronger but way much harder than the actually can bring some shit player to play more Fire team and win some games.
I mean removing reinforcements would be healthy as well, as the FT would be able to leave matches as they die and join new ones, meaning we wont need 4 FT for every P anymore. Itll be more like 2 per p because they will be dying and being cycled into new matches constantly.
Just another good reason to get rid of those annoying ass reinforcements.
While I agree that the challenges should be strictly FT you’ll have be a few complain that they are forced to play FT to get good amounts of veridium.
Removing reinforcements is a horrible idea even if you are able to leave nobody wants to only play for a match for less than 5 minutes there’s already people wanting to matches to last longer.
I agree which is why I really dont want reinforcements removed with the game as is now. The guide I made was kinda designed to make the games much longer, while also removing reinforcements.
Play smart not harder…remember every spawn for the radio and then Just place traps around it So the FT don’t call them
Every smart predator player knows this…place traps or motion detectors on a reinforcement radio And that will fix ur problem ;)
My problem is it’s completely devoid of skill to use, punishes the predator for killing the FT and sucks the fun out of the game for both sides. Reinforcements encourage people to hunt the predator and play mindlessly because they know they can come back. Without them you’ll have to utilise teamwork, stealth and strategy to survive and that’s more fun.
I don’t play predator. So that advice isn’t much to me. And even with that I still know that reinforcements are powerful and more often than not turn the tides of a match. Just one mechanic that can do that is unbalanced even if the small minority of people can handle it.
Getting to it and surviving is the skill part. On the Predator’s side it’s their job to keep track of the enemy team and not let them run off and call reinforcements. Somebody has already posted to put traps next to the stations. Heck motion sensors would work as well.
Which is easy. All you have to do is mud up and you’re guaranteed to get it. And if you’re wasting time as the predator looking for the station that’s more the time the ft has to complete the missions and escape.

