Hey there,
I don’t want to brag about Field Medics, or how OP the damage output of PC Fireteams is, since I’m already used to it as a PC player.
But some really stupidly designed features of this game make it nearly impossible to beat any coordinated Fireteam.
Pigs spawning near the Fireteam.
Even though there are some pigs spawning randomly on the maps, most of the time you will only find pigs near the FT Mission.
In 80% of the cases, the FT has quick access to these pigs, making it impossible to heal yourself without getting put into 2nd wind or even killed, since they will come for you as soon as a boar squeaks.
Additionally, any good team that actually runs around instead of standing still while killing AI will practically prevent those pigs from spawning, the same for the teams that complete the whole mission in less than 4 minutes.
Reinforcements near the Exfil
This happened to me again yesterday.
Killed 3 members of the FT and couldn’t find the last one, only to realize that he called the chopper AND reinforcements.
This is basically possible on all maps, as some locations of the radio are near the Exfil, though it happens quite rarely.
But if it happens while you fight a good team, you don’t stand a chance anymore.
How are we supposed to win such a game?
9 Second spotting aka Recon with Tracker
This is basically a sure loss for the Pred 90% of the time, if the player using it has at least a bit of good aim.
And I say that because we abuse this every night over and over again, when I play with my fixed team.
But for any Pred that has not adapted the “russian school” playstile for Preds, it is just devastating, enabling the FT to still do damage over insane distances, while also reducing your tactical possibilities to near nothing.
Features like these should clearly get redone, as they would give the Pred players a little bit more chances, while they won’t really nerf the Fireteam.