The lack of content, balance, and overall progression, says to me that Sony forced them to ‘finish’ the game so that it could be thrown out there to try and recoup some of the money they wasted on the license. This was a bad idea from the start.
The fact the Predator has pretty much no proper classes to play or gear unlocks like the Fireteam has, shows that the overall design team was disconnected. Nothing feels coherent or connected in this game.
It’s missing too much content to be called ‘1.0’ - it’s a beta.

