I sincerely think the predator should have had a substantial buff.
Match times should have been set at 30 minutes.
FT groups should have been organize around 1 v 6 for greater flexibility for mission types.
The game should have pacing; the one thing every indie developer doesn’t understand; Early / Mid / Late game mechanics. The problem with all these games is that the feel and play the exact same between early / mid / late game. There is virtually no difference.
You can’t do 1 v 1 or 1 v 2 against a predator. You can 1 v 3 however.
FT missions could then be split into 3 & 3, 2 & 4, 1 & 5, 2 & 2 & 2.
For missions requiring groups of 2 or less, are a team bid with extreme risk but significant reward for completing the objective and then again for surviving.
The predator should have objectives that trigger FT response very much like the FT has objectives that make windows of opportunity for the Predator.
Day / Night mechanics so missions that require 2 or less can be done at night.
I mean 1 v 6 just has so much more creative potential.
This 1 v 4 foolishness…the balance is so tight…this game is very likely to never change from what it is right this moment. There’s just a gross lack of mechanics…

