Ya fuck @Cadillackid
He’ll never be friend list material
Tier list Predator Weapons patch note 2.23
The biggest mistake you did in this thread was to not mention that this list is meant for PS players.
Also that the list is against random potatoes and not vs good FT players.
Who are you calling a potato, you potatocist!!!
First I believe Predator weapons should be classed as Situational Vs Fluid, then ranked in a order. I’ll start it off to what I feel is right.
Situational Weapons:
Elder Sword/Alpha Sickle (S class)- Amazing Frame data on some hits meaning they’re hard to parry, they also deal pretty bonkers damage with the right build. Must run in any hit and run build.
Katana ( A class) - Has a decent bleed effect and decent damage, but can easily be avoided and parried.
Net Gun (B class) - Brilliant for netting 2 or less Fireteam members which helps getting downs easier. But using it against a good team is asking for a second wind pretty fast.
Battle Axe (B class) - You can build some pretty neat one shot builds with this weapon and it also comes with a bleed, must be in melee range for it to be effective. Can also be easily avoided.
Norse Hammer (C class) - Same reason as the Battle Axe just without the bleed.
War Club (E class) - Neat blinding effect but it makes you very vulnerable.
Fluid Weapons:
Plasma Caster (S class) - Can use it in any given scenario. People are camping? Just fire some shots off. Want to deal damage from far away but you’re a melee build, fire some shots off. Want to make it personal? Just run up and fire at their feet hopping around like a rabbit on a pogo stick. You can make some pretty insane damage builds with it, with its AoE, it’s by far your most reliable tool. However be careful as you can overload.
Disc (S class) - By far my favourite ranged weapon, you have 3 of them now, you can literally fly them at the Fireteam and deal massive damage, they can also be picked up, you can down supports with the a hit and a recall, which is pretty bonkers. Can also double up as a melee weapon. However the blue line following it kinda gives away your location unless you’re sneaky about it, it also make you vulnerable whilst your using it. It can be also lost to the void sometimes, making them unusable.
Combistick (S class) - Great melee weapon and can be thrown unlike other melee weapons, can cause a blinding effect, but can also be lost to the void like disc.
Bow (S class) - High damage whilst being ranged means it’s great already, you can pick up the arrows, produces a slowing effect when a target is hit. However some brain dead Preds have taken this to the extreme and using it as a point blank weapon instead, which means they are more susceptible to gunfire and grenades. I can’t aim the bow because it never goes where I want it, even though it’s aimed perfectly.
Hand Held Plasma Caster (B class) - Basically the same as the plasma caster but worse, it should be better than the Plasma Caster imo since Plasma Caster is already standard on every Predator. It does decent damage, you don’t overload from it, instead you have to reload, the animation for reloading when you’re running makes it look as if the Predator has broken it’s arm.
These are just my opinions but I believe this is the easiest way to rank the weapons between situational and fluid.
Nah this is purely pc.
ITS ONLY DISC AND PLASMA… SORRY ABOUT CAPS
Hey now…slices PC taters just as good
shotguns shouldn’t be there. LOL
Disc is OP
Plasma is OP
And so is almost every FT weapon
Everyone is OP
nerf damage on all ranged weapons
Nerf Pred
Nerf FT
Buff Mayo
Buff boars, they need to fight back.
Because most potatoes don’t know how to get out of it 🤦🏽♂️
I think more so it’s due to the fact that potatostation scrubs don’t understand the concept of covering fire and punishing
“Come on, concentrate!”
Yes, I can agree with that, as normally when I go to pressure a Pred, no one literally comes with me even though I say follow me or come with me on the mic, there are very rare instances where I don’t even need to say it and people are already following me. Literally 90% of the time I get claimed because no one backs me up, they just camp and be chickens.
Here is mine
S: Plasma Caster Disc
A: Combi Bow Trap
B: Sickle Katana
C: Net gun pistol
F: Everything here is shit
the 2 are S… which is sad… and the traps 2nd… everything else is whatever… best builds are situatinal… if missions are fast medic is a must but not needed… premade builds only.^^^^^
There is no single superior weapon in my opinion.
You have to combine them efficiently.
For example, the plasma caster is great for ranged combat against mobile and stationary targets with huge area-of-effect damage but Yautja bow and smart disc are superior to kill downed fireteam members or to down fireteam members trying to revive them.
Melee weapons get superior the lower the number of alive fireteam members is.
Note that there are several combinations of classes, specializations, perks to one-shot some fireteam classes like elder-stalker with down range and plasma caster/yautja bow (full charged headshot)/smart disc and samurai-ghost with fearless and battle axe.
here still relevant after may