Demons Souls.
Time is convoluted
Except they’re in different continuities
Besides were complaining about Anor Londo making a comeback
What ever will demon souls bring back in it’s sequal
Yeah, just sayin it’d just be demons souls lol
I’d love to see a sequel of that though instead of Elden Ring. Plenty to bring back especially the chance to actually fight the old one instead of just kinda putting it back to sleep… you can put it to sleep after a sweet boss fight.
They could also delve more into the nature of sorceries since magic was said to be part of the darkness that the old one brings. Or, miracles and what the sorcerer npc said about those umbasa bros ‘not even knowing what theyre worshiping’. Could be a squid boss.
You just complained about DS3 bringing back one area
And it wasn’t even fully implemented
Spells come from the power of the old one
Not that much more to add
And the thing the Umbasa bro’s worship is the old one
Spells and miracles originate from the same place
So make a game about it… what’s wrong with that? It could be the merger of bloodborne and souls that ds3 tried to be.
Better than elden ring. I’d rather have souls 4 or bloodborne 2 by a longshot.
DS3 wasn’t a merger
Sure it had heavy elements of BB but it was supplemented into DS’s story
You just complained Because DS3 wasn’t original enough despite most of it being in the same fashion as a typical sequal.
You think BB2 isn’t going to take place in Yharnam?
A new IP is nothing but originality
Uh yeah, it was a merger. One of the biggest initial complaints was enemies moving faster than the player should be able to keep up with. The enemy signs in a lot of places also seals it.
No, why would bb2 take place in yharnam?
A. Thought you meant story
B. You could absolutely keep up with the enemies
C. I’d hardly call increasing the pace a merger with BB though it definitely did come because of BB
Because Yharnam is the only place with blood imministration
Dude look at some of the enemies if the general combat flow doesn’t give it away. Many enemies look like bb drop outs.
Grave is normal
Typical hollows in rags
Lothric is normal
Bunch of knights
The town looks like peasants
The woods does have the lupo enemies but you got the typical hollows as well
Dark wraiths are DS1 enemies
Ghru’s are 50/50
Ya they’d fit in Bloodborne but so would the jail keepers in Demon souls
The Cathedral is again more hollows
Have the one enemy that spews curse I’ll give you that
Catacombs and smoldering lake are skeletons an demons so that’s fine
Irythal
The dogs resemble the gaping dragon but furry
Beyond that you got your knights
Have the centepedes monsters but supposedly that’s based on a Japanese myth
But I don’t have a source for that so I count that as two just to straw man my own argument
Anor Londo has knights
Profaned city has the jailors
The hand enemies but that’s a low bar for BB
Especially when we already had the jail cell monsters in the dukes archives
Gargoyles
Maidens
Lothric castle is more knights
Intended graves is black knights and wardens
DS3 has a lot more hollow enemies than I remember
Either way your going have to bring evidence yourself
Thanks for paying attention
Congrats on the most lukewarm take imaginable
Ya well at least I back up my points instead of just shouting out claims like I’m right
DS3 had Bloodborne’s combat speed which was blatantly obvious, I didn’t know anyone convinced themselves otherwise.
It works in bloodborne because you have dashing and guns anime fights. Flows really well.
But sucks for a game with swords and shields DS3 is the weakest entry for me in all things.
No one is
What?
Sure parries are worse but so are the enemies
DS3 acts more of a middle ground
Slower than BB
Faster than dark souls
Plus you still have the brigand daggers with quickstep and base rolls are faster to compensate
Plus your reasoning for it not working in DS3 is because it has swords and shields?
Ignoring the fact that BB’s strongest weapons are swords and some of DS3’s strongest PVE builds don’t use shields beyond parries or stat boosts
You have a point but your reasoning is off
Dark souls 3 is linear reducing exploration and world building as well as reduced empthesis on RPG mechanics making tank builds dead and lightweight builds pointless do to the base roll being good enough anyways.
The more forgiving I-frames takes away empthesis on learning attacks and allows players to spam roll their way beyond all but the hardest fights which are optional anyway
Not to mention embers which are buffed up humanity giving players 30% extra health compared to previous games
DS3 is an action game where as DS1 was an action/RPG with gameplay that supplemented it’s knowledge based gameplay loop
Yes its garbage.
This is a sword and shield knight rollan blockan game.
You’re saying what I just said in that it works in bb and is trash in ds3.
Because it is.
Weakest entry.
NO ITS NOT
sir stank builds were viable but rolling was always at the core of the gameplay
Have you seen a DS Speedrun?
And what about light builds? You think a buckler is going to block a Havel attack?
No you said BB has guns, a dash, and DS has swords and shields, so therefore a faster pace doesn’t work, when non of those things actually contribute DS3’s problems
Your too vague
DS3 is slower than BB and as such parries work fine in DS3
DS3 also has faster rolls so the player is also sped up to match it
Swords are in BB
And shields aren’t even used in PVE
Twin blades and the like have too much DPS to actually bother with one
Fuck time. All my homies hate the eldritch horror known as time
Thats… exactly what you’re doing lmao
You don’t fuck time , time fucks you .