There are just too many ways to heal you up again, which makes actually the game ridiculous unbalanced, places the scout into a useless categorie (since he is basicly designed to harrass from range) and it makes it too easy for the fireteam to escape, unless people play for the first time.
if everyone chooses healitems, like they actually do in every game right now, you got already 12 heals throughout the team only from medpacks, then 8 heals from syringe and additional all the heals you can pick up.
On Top of it people can even be revived realy fast and they don’t even need items or medpack charges for it.
As predator there is only one viable playstyle right now and that is berserk running in, slay people to death with melee and quickly gather the skull and escape again.
healing needs to be reduced by a huge amount. remove medpacks entirely.

