Well here’s the thing. In 1 v 1 scenario at Long Range, the Predator DOES have more DPS in theory. It takes 5 shots to 2nd wind a Predator with the SAWZ-50, as each shot on average does 220 to 255 damage per hit depending on distance. This is consistent across the board, and only gets easier if you stack Damage Buffs. Now the best damage output a Predator can have is the Plasma Caster or Smart Disk. Both do 150+ damage per hit, when fully charged for the Caster, if you run Analytic/Stalker with Down Range. Now without Thick Skin, OWLF or a Support nearby then yeah you’re probably gonna one hit down a FT who is playing as say Recon, Izzy, Scout or OWLF Trained and maybe even Assault if ya get lucky. But Dutch 87, 2025, Dante & Support are all gonna take 2 hits. So ya know, 2 hits versus 5. Yeah seems like Predator wins there.
The problem arises is that with Syrettes, every class has 200+ extra HP on hand they can immediately refill due to FT healing with Syrettes being instant. So add on 200+ HP to every class. At best you’re gonna need to hit the FT 3-4 times. 3-4 versus 5. Okay, instant healing but still 1 less shot required than the SAWZ… but then you could also throw on Thick Skin & OWLF Trained to every Class but Support who has to choose one or the other, and is probably just gonna pick OWLF anyways. In the worst case scenario you got a Dante with 300+ effective HP and two +100 refills on hand, maybe 3 if they have Gearhead… and then there’s the fact, this applies to every member of FT. 4 of this at the same time. Now imagine 4 people running SAWZ at the same time. With at least 200+ effective HP, which even Izzy & Recon can reach. If all 4 players hit you at the same time, you’re one, just one, shot away from being put into 2nd Wind all likely before your projectile have actually hit, and if it’s the Disk in particular, that attack is just straight up being cancelled.
And hey @Kassinaillia I see ya liked this post so I hope MAYBE, just maybe, somebody at Illfonic is at least aware of how utterly screwed the Damage output is in the game right now. Because we’ve had to suffer with this since around the start of 2021. And its stagnated the gameplay. All of melee is useless. Which means the Hook; Warclub, Katana, Elder Sword, Combistick’s melee, Hammer and against a co-ordinated team even the Axe even with its glitched damage, are all useless and will get you killed before you can secure more than 1 out of 4 kills, if even that because generally approaching FT closer than 40 metres means losing 40% to 80% of your health in one encounter. It would be REALLY nice if we didn’t have to play the game as essentially a cover shooter with only 4 weapons being viable, it’d be REALLY nice if we could freely use all these cool melee weapons the devs have put in the game. But we can’t. And that’s entirely because Pred has been fighting a losing battle in the DPS race since January of Last Year. Please pass this on to whoever is still working on this game, this is a major part of why a lot of us are royally pissed at the game.