I know this idea is a bit of a stretch but I was wondering what you all thought about some team resources going toward a kind of extension of your character or to the story. Not explaining myself well, let’s start with the Trophy rooms.
Unlockable either through leveling up say every twenty five levels after 100. First you’d unlock a FT Trophy room, containing a map table, armoury, and of course space for trophy’s. At 150 you unlock the first Predator Trophy Room and at 175 and 200 you get the other two.
The Three Predator Trophy Rooms are a Cave, A Predator Ship, and a large room, presumably on their home world.
I’m assuming some things, first that we’ll have some form of special events allowing us to hunt some form of giant beast or bug, maybe on these maps, maybe on another world. Second, claiming these trophy’s will allow us to get event trophy’s. New modes may also allow for new things to be displayed.
Assuming the above is true, adding trophy’s to your rooms may unlock rank bonus or advantages. Very small things, ie. extra gear points, small stat adjustments, or even titles and rank in Yautja society.
Rank could even play a part in spawn location or NPC reaction, groups might find you more threatening or individuals be terrified. There’s plenty of room to expand, but are members of the community interested in it?
Let me know.